Hawk ;) (et les autres) Histoire de commandes
Re: Hawk ;) (et les autres) Histoire de commandes
En fait ça a plutôt l'air nouveau comme vérification, sur les anciens .cfg de l'ESL il peut être à zéro.
Si c'est confirmé, ça fait bien chier !
Si c'est confirmé, ça fait bien chier !
Re: Hawk ;) (et les autres) Histoire de commandes
kler ca fait chier ca.
Re: Hawk ;) (et les autres) Histoire de commandes
Je suis en train de vérifier.
Re: Hawk ;) (et les autres) Histoire de commandes
Donc j'ai installé la ocnfig ESL et le r_drawDecals doit bien être à 1 Liste des cvars verifier a la connexion aux serveurs : y'en a d'autres mais j'arrive pas a copier le contenu de la console ><
Code: Select all
//Restrictions//
pb_sv_taskdel 1
pb_sv_MsgPrefix "^3ESL|GV PunkBuster^5"
pb_sv_cvar com_maxfps IN 40 250
pb_sv_cvar cg_drawThroughWalls IN 0 0
pb_sv_cvar cg_drawshellshock IN 1
pb_sv_cvar cg_footsteps IN 1
pb_sv_cvar cg_laserForceOn IN 0
pb_sv_cvar r_overBrightBits IN 0 2
pb_sv_cvar cg_errordecay in 100
pb_sv_cvar cg_fov IN 65 80
pb_sv_cvar cg_hudDamageIconHeight IN 64
pb_sv_cvar cg_hudDamageIconInScope IN 0
pb_sv_cvar cg_hudDamageIconOffset IN 128
pb_sv_cvar cg_hudDamageIconTime IN 2000
pb_sv_cvar cg_hudDamageIconWidth IN 128
pb_sv_cvar cl_avidemo IN 0
pb_sv_cvar cl_forceavidemo IN 0
pb_sv_cvar cl_freelook IN 1
pb_sv_cvar cl_maxpackets IN 60 100
pb_sv_cvar cl_pitchspeed IN 140
pb_sv_cvar cl_punkbuster IN 1
pb_sv_cvar cl_yawspeed IN 140
pb_sv_cvar m_pitch OUT -0.015 0.015
pb_sv_cvar m_yaw IN 0 0.022
pb_sv_cvar rate IN 25000
pb_sv_cvar r_fullbright IN 0
pb_sv_cvar r_lodscalerigid IN 1
pb_sv_cvar r_picmip IN 0 3
pb_sv_cvar r_polygonOffsetScale IN -4 0
pb_sv_cvar r_polygonOffsetBias IN -16 0
pb_sv_cvar r_lightTweakAmbient IN 0 0.3
pb_sv_cvar sensitivity IN 0 30.000001
pb_sv_cvar snaps IN 20 30
pb_sv_cvar fx_draw IN 1
pb_sv_cvar fx_enable IN 1
pb_sv_cvar r_lockPvs IN 0
//Custom Script Checks//
pb_sv_cvar JHsa1 IN 0 0
pb_sv_cvar JH3s2 IN 0 0
pb_sv_cvar JH5s1 IN 0 0
pb_sv_cvar JH8s2 IN 0 0
pb_sv_cvar JH10s1 IN 0 0
pb_sv_cvar JH15s2 IN 0 0
pb_sv_cvar JH20s1 IN 0 0
pb_sv_cvar JHsniper IN 0 0
pb_sv_cvar JHsniper01 IN 0 0
pb_sv_cvar JHsniper02 IN 0 0
pb_sv_task 20 -1 sets _GV_streaming "enabled - ESL v2.3b"
pb_sv_task 30 -1 "say ^7this server runs ^2GV Script ^1ESL v2.3b, ^2Updated: ^21st July 2008"
pb_sv_task 80 -1 "say ^7this server runs ^2GV Script ^1ESL v2.3b, ^2Updated: ^21st July 2008"
pb_sv_cvar _aimbot IN 0 0
pb_sv_cvar _autoshoot IN 0 0
pb_sv_cvar _distesp IN 0 0
pb_sv_cvar _killsounds IN 0 0
pb_sv_cvar _killspam IN 0 0
pb_sv_cvar _nameesp IN 0 0
pb_sv_cvar _radar IN 0 0
pb_sv_cvar _stats IN 0 0
pb_sv_cvar _wallhack IN 0 0
pb_sv_cvar _aim_key IN 0 0
pb_sv_cvar _aimkey IN 0 0
pb_sv_cvar 3rdp0 IN 0 0
pb_sv_cvar 3rdp1 IN 0 0
pb_sv_cvar aaaa IN 0 0
pb_sv_cvar aaim IN 0 0
pb_sv_cvar aaim1 IN 0 0
pb_sv_cvar aaoff IN 0 0
pb_sv_cvar aaon IN 0 0
pb_sv_cvar aburst IN 0 0
pb_sv_cvar aburst1 IN 0 0
pb_sv_cvar aburst2 IN 0 0
pb_sv_cvar aburst3 IN 0 0
pb_sv_cvar aburst4 IN 0 0
pb_sv_cvar aburst5 IN 0 0
pb_sv_cvar aburst6 IN 0 0
pb_sv_cvar aburst7 IN 0 0
pb_sv_cvar aburst8 IN 0 0
pb_sv_cvar aburst9 IN 0 0
pb_sv_cvar afire IN 0 0
pb_sv_cvar afov IN 0 0
pb_sv_cvar afov1 IN 0 0
pb_sv_cvar aim IN 0 0
pb_sv_cvar aimkey IN 0 0
pb_sv_cvar aimKey IN 0 0
pb_sv_cvar aimvec IN 0 0
pb_sv_cvar aim_key IN 0 0
pb_sv_cvar akburst IN 0 0
pb_sv_cvar akburst2 IN 0 0
pb_sv_cvar alias IN 0 0
pb_sv_cvar anrecoil IN 0 0
pb_sv_cvar autoaim IN 0 0
pb_sv_cvar autofire IN 0 0
pb_sv_cvar av2chest IN 0 0
pb_sv_cvar av2head IN 0 0
pb_sv_cvar av2neck IN 0 0
pb_sv_cvar av3chest IN 0 0
pb_sv_cvar av3head IN 0 0
pb_sv_cvar av3neck IN 0 0
pb_sv_cvar avchest IN 0 0
pb_sv_cvar avex0 IN 0 0
pb_sv_cvar avex1 IN 0 0
pb_sv_cvar avexc IN 0 0
pb_sv_cvar avexh IN 0 0
pb_sv_cvar avhead IN 0 0
pb_sv_cvar avneck IN 0 0
pb_sv_cvar bbbb IN 0 0
pb_sv_cvar bothelp IN 0 0
pb_sv_cvar bot_radar IN 0 0
pb_sv_cvar bot_wallhack IN 0 0
pb_sv_cvar box IN 0 0
pb_sv_cvar box1 IN 0 0
pb_sv_cvar box2 IN 0 0
pb_sv_cvar box3 IN 0 0
pb_sv_cvar bull IN 0 0
pb_sv_cvar bull1 IN 0 0
pb_sv_cvar bun IN 0 0
pb_sv_cvar bun1 IN 0 0
pb_sv_cvar bunny IN 0 0
pb_sv_cvar c0 IN 0 0
pb_sv_cvar c0f IN 0 0
pb_sv_cvar c1 IN 0 0
pb_sv_cvar c10 IN 0 0
pb_sv_cvar c11 IN 0 0
pb_sv_cvar c12 IN 0 0
pb_sv_cvar c13 IN 0 0
pb_sv_cvar c14 IN 0 0
pb_sv_cvar c15 IN 0 0
pb_sv_cvar c16 IN 0 0
pb_sv_cvar c17 IN 0 0
pb_sv_cvar c18 IN 0 0
pb_sv_cvar c19 IN 0 0
pb_sv_cvar c2 IN 0 0
pb_sv_cvar c20 IN 0 0
pb_sv_cvar c3 IN 0 0
pb_sv_cvar c4 IN 0 0
pb_sv_cvar c5 IN 0 0
pb_sv_cvar c6 IN 0 0
pb_sv_cvar c7 IN 0 0
pb_sv_cvar c8 IN 0 0
pb_sv_cvar c9 IN 0 0
pb_sv_cvar cccc IN 0 0
pb_sv_cvar cheats IN 0 0
pb_sv_cvar cod_aim IN 0 0
pb_sv_cvar cod_wallhack IN 0 0
pb_sv_cvar com_cameraMode IN 0 0
pb_sv_cvar com_dropsim IN 0 0
pb_sv_cvar con IN 0 0
pb_sv_cvar con1 IN 0 0
pb_sv_cvar cu_aim_key IN 0 0
pb_sv_cvar cu_aimvecs IN 0 0
pb_sv_cvar cu_wallhack IN 0 0
pb_sv_cvar dance0 IN 0 0
pb_sv_cvar dance1 IN 0 0
pb_sv_cvar dance2 IN 0 0
pb_sv_cvar dddd IN 0 0
pb_sv_cvar dev1 IN 0 0
pb_sv_cvar deva IN 0 0
pb_sv_cvar devb IN 0 0
pb_sv_cvar devb IN 0 0
pb_sv_cvar eeee IN 0 0
pb_sv_cvar esp IN 0 0
pb_sv_cvar esp_all IN 0 0
pb_sv_cvar esp_names IN 0 0
pb_sv_cvar esp_off IN 0 0
pb_sv_cvar esp_weapons IN 0 0
pb_sv_cvar fb IN 0 0
pb_sv_cvar fb1 IN 0 0
pb_sv_cvar fb2 IN 0 0
pb_sv_cvar fb3 IN 0 0
pb_sv_cvar ff IN 0 0
pb_sv_cvar ff+ IN 0 0
pb_sv_cvar ffff IN 0 0
pb_sv_cvar fire IN 0 0
pb_sv_cvar fog IN 0 0
pb_sv_cvar fog1 IN 0 0
pb_sv_cvar fov IN 0 0
pb_sv_cvar fov_135 IN 0 0
pb_sv_cvar fov_15 IN 0 0
pb_sv_cvar fov_180 IN 0 0
pb_sv_cvar fov_25 IN 0 0
pb_sv_cvar fov_35 IN 0 0
pb_sv_cvar fov_360 IN 0 0
pb_sv_cvar fov_45 IN 0 0
pb_sv_cvar fov_5 IN 0 0
pb_sv_cvar fov_90 IN 0 0
pb_sv_cvar fov_off IN 0 0
pb_sv_cvar fov160 IN 0 0
pb_sv_cvar fov80 IN 0 0
pb_sv_cvar fw IN 0 0
pb_sv_cvar fw1 IN 0 0
pb_sv_cvar gggg IN 0 0
pb_sv_cvar glow IN 0 0
pb_sv_cvar gre IN 0 0
pb_sv_cvar gre1 IN 0 0
pb_sv_cvar guid IN 0 0
pb_sv_cvar gun IN 0 0
pb_sv_cvar gun1 IN 0 0
pb_sv_cvar hax_aimbot IN 0 0
pb_sv_cvar hax_autoshoot IN 0 0
pb_sv_cvar hax_distesp IN 0 0
pb_sv_cvar hax_killsounds IN 0 0
pb_sv_cvar hax_killspam IN 0 0
pb_sv_cvar hax_nameesp IN 0 0
pb_sv_cvar hax_radar IN 0 0
pb_sv_cvar hax_stats IN 0 0
pb_sv_cvar hax_wallhack IN 0 0
pb_sv_cvar help IN 0 0
pb_sv_cvar hhhh IN 0 0
pb_sv_cvar ic_aim_key IN 0 0
pb_sv_cvar ic_aim_prediction IN 0 0
pb_sv_cvar ic_aimbot IN 0 0
pb_sv_cvar ic_esp_enemycolor IN 0 0
pb_sv_cvar ic_fontscale IN 0 0
pb_sv_cvar ic_radar_width IN 0 0
pb_sv_cvar ic_wallhack IN 0 0
pb_sv_cvar ignorewalls IN 0 0
pb_sv_cvar iiii IN 0 0
pb_sv_cvar jjjj IN 0 0
pb_sv_cvar key IN 0 0
pb_sv_cvar key1 IN 0 0
pb_sv_cvar key2 IN 0 0
pb_sv_cvar key3 IN 0 0
pb_sv_cvar k.aim IN 0 0
pb_sv_cvar k.esp IN 0 0
pb_sv_cvar m0 IN 0 0
pb_sv_cvar m1 IN 0 0
pb_sv_cvar m10 IN 0 0
pb_sv_cvar m11 IN 0 0
pb_sv_cvar m12 IN 0 0
pb_sv_cvar m13 IN 0 0
pb_sv_cvar m14 IN 0 0
pb_sv_cvar m15 IN 0 0
pb_sv_cvar m16 IN 0 0
pb_sv_cvar m17 IN 0 0
pb_sv_cvar m18 IN 0 0
pb_sv_cvar m19 IN 0 0
pb_sv_cvar m2 IN 0 0
pb_sv_cvar m20 IN 0 0
pb_sv_cvar m3 IN 0 0
pb_sv_cvar m4 IN 0 0
pb_sv_cvar m4burst IN 0 0
pb_sv_cvar m4burst2 IN 0 0
pb_sv_cvar m5 IN 0 0
pb_sv_cvar m6 IN 0 0
pb_sv_cvar m60burst IN 0 0
pb_sv_cvar m60burst2 IN 0 0
pb_sv_cvar m7 IN 0 0
pb_sv_cvar m8 IN 0 0
pb_sv_cvar m9 IN 0 0
pb_sv_cvar melee IN 0 0
pb_sv_cvar mode IN 0 0
pb_sv_cvar Mom_aimbot IN 0 0
pb_sv_cvar Mom_autoshoot IN 0 0
pb_sv_cvar Mom_distesp IN 0 0
pb_sv_cvar Mom_killsounds IN 0 0
pb_sv_cvar Mom_killspam IN 0 0
pb_sv_cvar Mom_nameesp IN 0 0
pb_sv_cvar Mom_radar IN 0 0
pb_sv_cvar Mom_stats IN 0 0
pb_sv_cvar Mom_SounDS IN 0 0
pb_sv_cvar Mom_wallhack IN 0 0
pb_sv_cvar names IN 0 0
pb_sv_cvar nofx IN 0 0
pb_sv_cvar ogc_aim IN 0 0
pb_sv_cvar ogc_bot IN 0 0
pb_sv_cvar ogc_fov IN 0 0
pb_sv_cvar ogc_glow IN 0 0
pb_sv_cvar ogc_mode IN 0 0
pb_sv_cvar ogc_names IN 0 0
pb_sv_cvar ogc_trans IN 0 0
pb_sv_cvar ogc_wall IN 0 0
pb_sv_cvar ogc_weapons IN 0 0
pb_sv_cvar pesp IN 0 0
pb_sv_cvar pINgpredict IN 0 0
pb_sv_cvar pistolburst IN 0 0
pb_sv_cvar pistolburst2 IN 0 0
pb_sv_cvar por IN 0 0
pb_sv_cvar por1 IN 0 0
pb_sv_cvar predict IN 0 0
pb_sv_cvar predict_33 IN 0 0
pb_sv_cvar predict_40 IN 0 0
pb_sv_cvar predict_45 IN 0 0
pb_sv_cvar predict_50 IN 0 0
pb_sv_cvar predict_55 IN 0 0
pb_sv_cvar predict_60 IN 0 0
pb_sv_cvar predict_65 IN 0 0
pb_sv_cvar predict_off IN 0 0
pb_sv_cvar quiet IN 0 0
pb_sv_cvar radar IN 0 0
pb_sv_cvar radarconf IN 0 0
pb_sv_cvar recoil IN 0 0
pb_sv_cvar recoil1 IN 0 0
pb_sv_cvar rfog IN 0 0
pb_sv_cvar rscope IN 0 0
pb_sv_cvar safe IN 0 0
pb_sv_cvar script1 IN 0 0
pb_sv_cvar sesp0 IN 0 0
pb_sv_cvar sesp1 IN 0 0
pb_sv_cvar shoot IN 0 0
pb_sv_cvar sky IN 0 0
pb_sv_cvar sky1 IN 0 0
pb_sv_cvar smok0 IN 0 0
pb_sv_cvar smok1 IN 0 0
pb_sv_cvar spIN IN 0 0
pb_sv_cvar spIN1 IN 0 0
pb_sv_cvar spIN2 IN 0 0
pb_sv_cvar stopspIN IN 0 0
pb_sv_cvar team IN 0 0
pb_sv_cvar team0 IN 0 0
pb_sv_cvar team1 IN 0 0
pb_sv_cvar teamcheck IN 0 0
pb_sv_cvar thirdp IN 0 0
pb_sv_cvar thirdpcfg IN 0 0
pb_sv_cvar thrd IN 0 0
pb_sv_cvar thrd1 IN 0 0
pb_sv_cvar thrd2 IN 0 0
pb_sv_cvar thrd3 IN 0 0
pb_sv_cvar thrd4 IN 0 0
pb_sv_cvar thrd5 IN 0 0
pb_sv_cvar tp IN 0 0
pb_sv_cvar tp1 IN 0 0
pb_sv_cvar tp2 IN 0 0
pb_sv_cvar tp3 IN 0 0
pb_sv_cvar tq IN 0 0
pb_sv_cvar tq1 IN 0 0
pb_sv_cvar tq2 IN 0 0
pb_sv_cvar tq3 IN 0 0
pb_sv_cvar tree IN 0 0
pb_sv_cvar tree1 IN 0 0
pb_sv_cvar trigger IN 0 0
pb_sv_cvar vec IN 0 0
pb_sv_cvar vec_crouch IN 0 0
pb_sv_cvar vec_prone IN 0 0
pb_sv_cvar vec_stand IN 0 0
pb_sv_cvar vec1 IN 0 0
pb_sv_cvar w_bot IN 0 0
pb_sv_cvar w_chams IN 0 0
pb_sv_cvar w_cross IN 0 0
pb_sv_cvar w_fog IN 0 0
pb_sv_cvar w_pbss IN 0 0
pb_sv_cvar w_recoil IN 0 0
pb_sv_cvar w_scope IN 0 0
pb_sv_cvar w_wallhack IN 0 0
pb_sv_cvar w_walls IN 0 0
pb_sv_cvar wall IN 0 0
pb_sv_cvar wallhack IN 0 0
pb_sv_cvar wallsm IN 0 0
pb_sv_cvar weapons IN 0 0
pb_sv_cvar wf IN 0 0
pb_sv_cvar wf1 IN 0 0
pb_sv_cvar wf2 IN 0 0
pb_sv_cvar wf3 IN 0 0
pb_sv_cvar wh IN 0 0
pb_sv_cvar wh1 IN 0 0
pb_sv_cvar wh2 IN 0 0
pb_sv_cvar wh3 IN 0 0
pb_sv_cvar winamp IN 0 0
pb_sv_cvar wwall IN 0 0
pb_sv_cvar wwall1 IN 0 0
Re: Hawk ;) (et les autres) Histoire de commandes
ra le drawdecals a 1 c pas juste
Re: Hawk ;) (et les autres) Histoire de commandes
Attends normalement ca passe à 0 !
Re: Hawk ;) (et les autres) Histoire de commandes
En fait apres avoir contacté un admin les valeurs autorisés sont 0-1 donc c'est ok Donc voici la liste des cvars definitives
Code: Select all
]/pb_cvarlist
PunkBuster Client: cg_drawThroughWalls = "0" : must be EQUAL to 0 (OK)
PunkBuster Client: cg_errordecay = "100" : must be EQUAL to 100 (OK)
PunkBuster Client: cg_footsteps = "1" : must be EQUAL to 1 (OK)
PunkBuster Client: cg_fov = "80" : must be INSIDE 60 to 80 (OK)
PunkBuster Client: cg_laserForceOn = "0" : must be EQUAL to 0 (OK)
PunkBuster Client: cl_maxpackets = "100" : must be INSIDE 30 to 100 (OK)
PunkBuster Client: com_maxfps = "125" : must be OUTSIDE 0.000001 to 43 (OK)
PunkBuster Client: r_overBrightBits = "" : must be INSIDE 0 to 2 (OK)
PunkBuster Client: r_polygonOffsetBias = "-1" : must be EQUAL to -1 (OK)
PunkBuster Client: r_polygonOffsetScale = "-1" : must be EQUAL to -1 (OK)
PunkBuster Client: rate = "25000" : must be INSIDE 5000 to 25000 (OK)
PunkBuster Client: snaps = "30" : must be INSIDE 20 to 40 (OK)
PunkBuster Client: r_lockPvs = "0" : must be EQUAL to 0 (OK)
PunkBuster Client: cg_drawShellShock = "1" : must be EQUAL to 1 (OK)
PunkBuster Client: r_fullbright = "0" : must be EQUAL to 0 (OK)
PunkBuster Client: fx_draw = "1" : must be EQUAL to 1 (OK)
PunkBuster Client: JHsa1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: JH3s2 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: JH5s1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: JH8s2 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: JH10s1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: JH15s2 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: JH20s1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: JHsniper = "" : must be EQUAL to 0 (OK)
PunkBuster Client: JHsniper01 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: JHsniper02 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: _aim_fov = "" : must be EQUAL to 0 (OK)
PunkBuster Client: _aim_vecz = "" : must be EQUAL to 0 (OK)
PunkBuster Client: _esp_box = "" : must be EQUAL to 0 (OK)
PunkBuster Client: _aim_key = "" : must be EQUAL to 0 (OK)
PunkBuster Client: _aimkey = "" : must be EQUAL to 0 (OK)
PunkBuster Client: _aimbot = "" : must be EQUAL to 0 (OK)
PunkBuster Client: _autoshoot = "" : must be EQUAL to 0 (OK)
PunkBuster Client: _radar = "" : must be EQUAL to 0 (OK)
PunkBuster Client: _stats = "" : must be EQUAL to 0 (OK)
PunkBuster Client: _wallhack = "" : must be EQUAL to 0 (OK)
PunkBuster Client: _b15527ecf763dbbd = "" : must be EQUAL to 0 (OK)
PunkBuster Client: aimkey = "" : must be EQUAL to 0 (OK)
PunkBuster Client: cod_aim = "" : must be EQUAL to 0 (OK)
PunkBuster Client: cod_wallhack = "" : must be EQUAL to 0 (OK)
PunkBuster Client: cu_aim_key = "" : must be EQUAL to 0 (OK)
PunkBuster Client: cu_aim_fov_y = "" : must be EQUAL to 0 (OK)
PunkBuster Client: hax_aimbot = "" : must be EQUAL to 0 (OK)
PunkBuster Client: hax_autoshoot = "" : must be EQUAL to 0 (OK)
PunkBuster Client: hax_distesp = "" : must be EQUAL to 0 (OK)
PunkBuster Client: hax_killsounds = "" : must be EQUAL to 0 (OK)
PunkBuster Client: hax_killspam = "" : must be EQUAL to 0 (OK)
PunkBuster Client: hax_nameesp = "" : must be EQUAL to 0 (OK)
PunkBuster Client: hax_radar = "" : must be EQUAL to 0 (OK)
PunkBuster Client: hax_stats = "" : must be EQUAL to 0 (OK)
PunkBuster Client: ic_aim_key = "" : must be EQUAL to 0 (OK)
PunkBuster Client: mom_aimbot = "" : must be EQUAL to 0 (OK)
PunkBuster Client: mom_autoshoot = "" : must be EQUAL to 0 (OK)
PunkBuster Client: mom_distesp = "" : must be EQUAL to 0 (OK)
PunkBuster Client: mom_killsounds = "" : must be EQUAL to 0 (OK)
PunkBuster Client: mom_killspam = "" : must be EQUAL to 0 (OK)
PunkBuster Client: mom_nameesp = "" : must be EQUAL to 0 (OK)
PunkBuster Client: mom_radar = "" : must be EQUAL to 0 (OK)
PunkBuster Client: mom_stats = "" : must be EQUAL to 0 (OK)
PunkBuster Client: com_maxfps = "125" : must be INSIDE 40 to 250 (OK)
PunkBuster Client: cg_drawThroughWalls = "0" : must be EQUAL to 0 (OK)
PunkBuster Client: cg_drawshellshock = "1" : must be EQUAL to 1 (OK)
PunkBuster Client: cg_footsteps = "1" : must be EQUAL to 1 (OK)
PunkBuster Client: cg_laserForceOn = "0" : must be EQUAL to 0 (OK)
PunkBuster Client: r_overBrightBits = "" : must be INSIDE 0 to 2 (OK)
PunkBuster Client: cg_errordecay = "100" : must be EQUAL to 100 (OK)
PunkBuster Client: cg_fov = "80" : must be INSIDE 65 to 80 (OK)
PunkBuster Client: cg_hudDamageIconHeight = "64" : must be EQUAL to 64 (OK)
PunkBuster Client: cg_hudDamageIconInScope = "0" : must be EQUAL to 0 (OK)
PunkBuster Client: cg_hudDamageIconOffset = "128" : must be EQUAL to 128 (OK)
PunkBuster Client: cg_hudDamageIconTime = "2000" : must be EQUAL to 2000 (OK)
PunkBuster Client: cg_hudDamageIconWidth = "128" : must be EQUAL to 128 (OK)
PunkBuster Client: cl_avidemo = "0" : must be EQUAL to 0 (OK)
PunkBuster Client: cl_forceavidemo = "0" : must be EQUAL to 0 (OK)
PunkBuster Client: cl_freelook = "1" : must be EQUAL to 1 (OK)
PunkBuster Client: cl_maxpackets = "100" : must be INSIDE 60 to 100 (OK)
PunkBuster Client: cl_pitchspeed = "140" : must be EQUAL to 140 (OK)
PunkBuster Client: cl_punkbuster = "1" : must be EQUAL to 1 (OK)
PunkBuster Client: cl_yawspeed = "140" : must be EQUAL to 140 (OK)
PunkBuster Client: m_pitch = "0.022" : must be OUTSIDE -0.015 to 0.015 (OK)
PunkBuster Client: m_yaw = "0.022" : must be INSIDE 0 to 0.022 (OK)
PunkBuster Client: rate = "25000" : must be EQUAL to 25000 (OK)
PunkBuster Client: r_fullbright = "0" : must be EQUAL to 0 (OK)
PunkBuster Client: r_lodscalerigid = "1" : must be EQUAL to 1 (OK)
PunkBuster Client: r_picmip = "3" : must be INSIDE 0 to 3 (OK)
PunkBuster Client: r_polygonOffsetScale = "-1" : must be INSIDE -4 to 0 (OK)
PunkBuster Client: r_polygonOffsetBias = "-1" : must be INSIDE -16 to 0 (OK)
PunkBuster Client: r_lightTweakAmbient = "0.1" : must be INSIDE 0 to 0.3 (OK)
PunkBuster Client: sensitivity = "3" : must be INSIDE 0 to 30.000001 (OK)
PunkBuster Client: snaps = "30" : must be INSIDE 20 to 30 (OK)
PunkBuster Client: fx_draw = "1" : must be EQUAL to 1 (OK)
PunkBuster Client: fx_enable = "1" : must be EQUAL to 1 (OK)
PunkBuster Client: r_lockPvs = "0" : must be EQUAL to 0 (OK)
PunkBuster Client: JHsa1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: JH3s2 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: JH5s1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: JH8s2 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: JH10s1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: JH15s2 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: JH20s1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: JHsniper = "" : must be EQUAL to 0 (OK)
PunkBuster Client: JHsniper01 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: JHsniper02 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: _aimbot = "" : must be EQUAL to 0 (OK)
PunkBuster Client: _autoshoot = "" : must be EQUAL to 0 (OK)
PunkBuster Client: _distesp = "" : must be EQUAL to 0 (OK)
PunkBuster Client: _killsounds = "" : must be EQUAL to 0 (OK)
PunkBuster Client: _killspam = "" : must be EQUAL to 0 (OK)
PunkBuster Client: _nameesp = "" : must be EQUAL to 0 (OK)
PunkBuster Client: _radar = "" : must be EQUAL to 0 (OK)
PunkBuster Client: _stats = "" : must be EQUAL to 0 (OK)
PunkBuster Client: _wallhack = "" : must be EQUAL to 0 (OK)
PunkBuster Client: _aim_key = "" : must be EQUAL to 0 (OK)
PunkBuster Client: _aimkey = "" : must be EQUAL to 0 (OK)
PunkBuster Client: 3rdp0 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: 3rdp1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: aaaa = "" : must be EQUAL to 0 (OK)
PunkBuster Client: aaim = "" : must be EQUAL to 0 (OK)
PunkBuster Client: aaim1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: aaoff = "" : must be EQUAL to 0 (OK)
PunkBuster Client: aaon = "" : must be EQUAL to 0 (OK)
PunkBuster Client: aburst = "" : must be EQUAL to 0 (OK)
PunkBuster Client: aburst1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: aburst2 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: aburst3 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: aburst4 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: aburst5 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: aburst6 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: aburst7 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: aburst8 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: aburst9 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: afire = "" : must be EQUAL to 0 (OK)
PunkBuster Client: afov = "" : must be EQUAL to 0 (OK)
PunkBuster Client: afov1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: aim = "" : must be EQUAL to 0 (OK)
PunkBuster Client: aimkey = "" : must be EQUAL to 0 (OK)
PunkBuster Client: aimKey = "" : must be EQUAL to 0 (OK)
PunkBuster Client: aimvec = "" : must be EQUAL to 0 (OK)
PunkBuster Client: aim_key = "" : must be EQUAL to 0 (OK)
PunkBuster Client: akburst = "" : must be EQUAL to 0 (OK)
PunkBuster Client: akburst2 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: alias = "" : must be EQUAL to 0 (OK)
PunkBuster Client: anrecoil = "" : must be EQUAL to 0 (OK)
PunkBuster Client: autoaim = "" : must be EQUAL to 0 (OK)
PunkBuster Client: autofire = "" : must be EQUAL to 0 (OK)
PunkBuster Client: av2chest = "" : must be EQUAL to 0 (OK)
PunkBuster Client: av2head = "" : must be EQUAL to 0 (OK)
PunkBuster Client: av2neck = "" : must be EQUAL to 0 (OK)
PunkBuster Client: av3chest = "" : must be EQUAL to 0 (OK)
PunkBuster Client: av3head = "" : must be EQUAL to 0 (OK)
PunkBuster Client: av3neck = "" : must be EQUAL to 0 (OK)
PunkBuster Client: avchest = "" : must be EQUAL to 0 (OK)
PunkBuster Client: avex0 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: avex1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: avexc = "" : must be EQUAL to 0 (OK)
PunkBuster Client: avexh = "" : must be EQUAL to 0 (OK)
PunkBuster Client: avhead = "" : must be EQUAL to 0 (OK)
PunkBuster Client: avneck = "" : must be EQUAL to 0 (OK)
PunkBuster Client: bbbb = "" : must be EQUAL to 0 (OK)
PunkBuster Client: bothelp = "" : must be EQUAL to 0 (OK)
PunkBuster Client: bot_radar = "" : must be EQUAL to 0 (OK)
PunkBuster Client: bot_wallhack = "" : must be EQUAL to 0 (OK)
PunkBuster Client: box = "" : must be EQUAL to 0 (OK)
PunkBuster Client: box1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: box2 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: box3 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: bull = "" : must be EQUAL to 0 (OK)
PunkBuster Client: bull1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: bun = "" : must be EQUAL to 0 (OK)
PunkBuster Client: bun1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: bunny = "" : must be EQUAL to 0 (OK)
PunkBuster Client: c0 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: c0f = "" : must be EQUAL to 0 (OK)
PunkBuster Client: c1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: c10 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: c11 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: c12 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: c13 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: c14 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: c15 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: c16 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: c17 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: c18 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: c19 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: c2 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: c20 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: c3 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: c4 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: c5 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: c6 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: c7 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: c8 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: c9 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: cccc = "" : must be EQUAL to 0 (OK)
PunkBuster Client: cheats = "" : must be EQUAL to 0 (OK)
PunkBuster Client: cod_aim = "" : must be EQUAL to 0 (OK)
PunkBuster Client: cod_wallhack = "" : must be EQUAL to 0 (OK)
PunkBuster Client: com_cameraMode = "" : must be EQUAL to 0 (OK)
PunkBuster Client: com_dropsim = "" : must be EQUAL to 0 (OK)
PunkBuster Client: con = "" : must be EQUAL to 0 (OK)
PunkBuster Client: con1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: cu_aim_key = "" : must be EQUAL to 0 (OK)
PunkBuster Client: cu_aimvecs = "" : must be EQUAL to 0 (OK)
PunkBuster Client: cu_wallhack = "" : must be EQUAL to 0 (OK)
PunkBuster Client: dance0 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: dance1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: dance2 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: dddd = "" : must be EQUAL to 0 (OK)
PunkBuster Client: dev1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: deva = "" : must be EQUAL to 0 (OK)
PunkBuster Client: devb = "" : must be EQUAL to 0 (OK)
PunkBuster Client: devb = "" : must be EQUAL to 0 (OK)
PunkBuster Client: eeee = "" : must be EQUAL to 0 (OK)
PunkBuster Client: esp = "" : must be EQUAL to 0 (OK)
PunkBuster Client: esp_all = "" : must be EQUAL to 0 (OK)
PunkBuster Client: esp_names = "" : must be EQUAL to 0 (OK)
PunkBuster Client: esp_off = "" : must be EQUAL to 0 (OK)
PunkBuster Client: esp_weapons = "" : must be EQUAL to 0 (OK)
PunkBuster Client: fb = "" : must be EQUAL to 0 (OK)
PunkBuster Client: fb1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: fb2 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: fb3 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: ff = "" : must be EQUAL to 0 (OK)
PunkBuster Client: ff+ = "" : must be EQUAL to 0 (OK)
PunkBuster Client: ffff = "" : must be EQUAL to 0 (OK)
PunkBuster Client: fire = "" : must be EQUAL to 0 (OK)
PunkBuster Client: fog = "" : must be EQUAL to 0 (OK)
PunkBuster Client: fog1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: fov = "" : must be EQUAL to 0 (OK)
PunkBuster Client: fov_135 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: fov_15 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: fov_180 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: fov_25 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: fov_35 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: fov_360 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: fov_45 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: fov_5 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: fov_90 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: fov_off = "" : must be EQUAL to 0 (OK)
PunkBuster Client: fov160 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: fov80 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: fw = "" : must be EQUAL to 0 (OK)
PunkBuster Client: fw1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: gggg = "" : must be EQUAL to 0 (OK)
PunkBuster Client: glow = "" : must be EQUAL to 0 (OK)
PunkBuster Client: gre = "" : must be EQUAL to 0 (OK)
PunkBuster Client: gre1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: guid = "" : must be EQUAL to 0 (OK)
PunkBuster Client: gun = "" : must be EQUAL to 0 (OK)
PunkBuster Client: gun1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: hax_aimbot = "" : must be EQUAL to 0 (OK)
PunkBuster Client: hax_autoshoot = "" : must be EQUAL to 0 (OK)
PunkBuster Client: hax_distesp = "" : must be EQUAL to 0 (OK)
PunkBuster Client: hax_killsounds = "" : must be EQUAL to 0 (OK)
PunkBuster Client: hax_killspam = "" : must be EQUAL to 0 (OK)
PunkBuster Client: hax_nameesp = "" : must be EQUAL to 0 (OK)
PunkBuster Client: hax_radar = "" : must be EQUAL to 0 (OK)
PunkBuster Client: hax_stats = "" : must be EQUAL to 0 (OK)
PunkBuster Client: hax_wallhack = "" : must be EQUAL to 0 (OK)
PunkBuster Client: help = "" : must be EQUAL to 0 (OK)
PunkBuster Client: hhhh = "" : must be EQUAL to 0 (OK)
PunkBuster Client: ic_aim_key = "" : must be EQUAL to 0 (OK)
PunkBuster Client: ic_aim_prediction = "" : must be EQUAL to 0 (OK)
PunkBuster Client: ic_aimbot = "" : must be EQUAL to 0 (OK)
PunkBuster Client: ic_esp_enemycolor = "" : must be EQUAL to 0 (OK)
PunkBuster Client: ic_fontscale = "" : must be EQUAL to 0 (OK)
PunkBuster Client: ic_radar_width = "" : must be EQUAL to 0 (OK)
PunkBuster Client: ic_wallhack = "" : must be EQUAL to 0 (OK)
PunkBuster Client: ignorewalls = "" : must be EQUAL to 0 (OK)
PunkBuster Client: iiii = "" : must be EQUAL to 0 (OK)
PunkBuster Client: jjjj = "" : must be EQUAL to 0 (OK)
PunkBuster Client: key = "" : must be EQUAL to 0 (OK)
PunkBuster Client: key1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: key2 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: key3 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: k.aim = "" : must be EQUAL to 0 (OK)
PunkBuster Client: k.esp = "" : must be EQUAL to 0 (OK)
PunkBuster Client: m0 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: m1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: m10 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: m11 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: m12 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: m13 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: m14 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: m15 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: m16 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: m17 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: m18 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: m19 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: m2 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: m20 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: m3 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: m4 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: m4burst = "" : must be EQUAL to 0 (OK)
PunkBuster Client: m4burst2 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: m5 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: m6 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: m60burst = "" : must be EQUAL to 0 (OK)
PunkBuster Client: m60burst2 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: m7 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: m8 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: m9 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: melee = "" : must be EQUAL to 0 (OK)
PunkBuster Client: mode = "" : must be EQUAL to 0 (OK)
PunkBuster Client: Mom_aimbot = "" : must be EQUAL to 0 (OK)
PunkBuster Client: Mom_autoshoot = "" : must be EQUAL to 0 (OK)
PunkBuster Client: Mom_distesp = "" : must be EQUAL to 0 (OK)
PunkBuster Client: Mom_killsounds = "" : must be EQUAL to 0 (OK)
PunkBuster Client: Mom_killspam = "" : must be EQUAL to 0 (OK)
PunkBuster Client: Mom_nameesp = "" : must be EQUAL to 0 (OK)
PunkBuster Client: Mom_radar = "" : must be EQUAL to 0 (OK)
PunkBuster Client: Mom_stats = "" : must be EQUAL to 0 (OK)
PunkBuster Client: Mom_SounDS = "" : must be EQUAL to 0 (OK)
PunkBuster Client: Mom_wallhack = "" : must be EQUAL to 0 (OK)
PunkBuster Client: names = "" : must be EQUAL to 0 (OK)
PunkBuster Client: nofx = "" : must be EQUAL to 0 (OK)
PunkBuster Client: ogc_aim = "" : must be EQUAL to 0 (OK)
PunkBuster Client: ogc_bot = "" : must be EQUAL to 0 (OK)
PunkBuster Client: ogc_fov = "" : must be EQUAL to 0 (OK)
PunkBuster Client: ogc_glow = "" : must be EQUAL to 0 (OK)
PunkBuster Client: ogc_mode = "" : must be EQUAL to 0 (OK)
PunkBuster Client: ogc_names = "" : must be EQUAL to 0 (OK)
PunkBuster Client: ogc_trans = "" : must be EQUAL to 0 (OK)
PunkBuster Client: ogc_wall = "" : must be EQUAL to 0 (OK)
PunkBuster Client: ogc_weapons = "" : must be EQUAL to 0 (OK)
PunkBuster Client: pesp = "" : must be EQUAL to 0 (OK)
PunkBuster Client: pINgpredict = "" : must be EQUAL to 0 (OK)
PunkBuster Client: pistolburst = "" : must be EQUAL to 0 (OK)
PunkBuster Client: pistolburst2 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: por = "" : must be EQUAL to 0 (OK)
PunkBuster Client: por1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: predict = "" : must be EQUAL to 0 (OK)
PunkBuster Client: predict_33 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: predict_40 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: predict_45 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: predict_50 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: predict_55 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: predict_60 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: predict_65 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: predict_off = "" : must be EQUAL to 0 (OK)
PunkBuster Client: quiet = "" : must be EQUAL to 0 (OK)
PunkBuster Client: radar = "" : must be EQUAL to 0 (OK)
PunkBuster Client: radarconf = "" : must be EQUAL to 0 (OK)
PunkBuster Client: recoil = "" : must be EQUAL to 0 (OK)
PunkBuster Client: recoil1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: rfog = "" : must be EQUAL to 0 (OK)
PunkBuster Client: rscope = "" : must be EQUAL to 0 (OK)
PunkBuster Client: safe = "" : must be EQUAL to 0 (OK)
PunkBuster Client: script1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: sesp0 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: sesp1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: shoot = "" : must be EQUAL to 0 (OK)
PunkBuster Client: sky = "" : must be EQUAL to 0 (OK)
PunkBuster Client: sky1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: smok0 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: smok1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: spIN = "" : must be EQUAL to 0 (OK)
PunkBuster Client: spIN1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: spIN2 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: stopspIN = "" : must be EQUAL to 0 (OK)
PunkBuster Client: team = "" : must be EQUAL to 0 (OK)
PunkBuster Client: team0 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: team1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: teamcheck = "" : must be EQUAL to 0 (OK)
PunkBuster Client: thirdp = "" : must be EQUAL to 0 (OK)
PunkBuster Client: thirdpcfg = "" : must be EQUAL to 0 (OK)
PunkBuster Client: thrd = "" : must be EQUAL to 0 (OK)
PunkBuster Client: thrd1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: thrd2 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: thrd3 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: thrd4 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: thrd5 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: tp = "" : must be EQUAL to 0 (OK)
PunkBuster Client: tp1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: tp2 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: tp3 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: tq = "" : must be EQUAL to 0 (OK)
PunkBuster Client: tq1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: tq2 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: tq3 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: tree = "" : must be EQUAL to 0 (OK)
PunkBuster Client: tree1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: trigger = "" : must be EQUAL to 0 (OK)
PunkBuster Client: vec = "" : must be EQUAL to 0 (OK)
PunkBuster Client: vec_crouch = "" : must be EQUAL to 0 (OK)
PunkBuster Client: vec_prone = "" : must be EQUAL to 0 (OK)
PunkBuster Client: vec_stand = "" : must be EQUAL to 0 (OK)
PunkBuster Client: vec1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: w_bot = "" : must be EQUAL to 0 (OK)
PunkBuster Client: w_chams = "" : must be EQUAL to 0 (OK)
PunkBuster Client: w_cross = "" : must be EQUAL to 0 (OK)
PunkBuster Client: w_fog = "" : must be EQUAL to 0 (OK)
PunkBuster Client: w_pbss = "" : must be EQUAL to 0 (OK)
PunkBuster Client: w_recoil = "" : must be EQUAL to 0 (OK)
PunkBuster Client: w_scope = "" : must be EQUAL to 0 (OK)
PunkBuster Client: w_wallhack = "" : must be EQUAL to 0 (OK)
PunkBuster Client: w_walls = "" : must be EQUAL to 0 (OK)
PunkBuster Client: wall = "" : must be EQUAL to 0 (OK)
PunkBuster Client: wallhack = "" : must be EQUAL to 0 (OK)
PunkBuster Client: wallsm = "" : must be EQUAL to 0 (OK)
PunkBuster Client: weapons = "" : must be EQUAL to 0 (OK)
PunkBuster Client: wf = "" : must be EQUAL to 0 (OK)
PunkBuster Client: wf1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: wf2 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: wf3 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: wh = "" : must be EQUAL to 0 (OK)
PunkBuster Client: wh1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: wh2 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: wh3 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: winamp = "" : must be EQUAL to 0 (OK)
PunkBuster Client: wwall = "" : must be EQUAL to 0 (OK)
PunkBuster Client: wwall1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: cg_drawThroughWalls = "0" : must be EQUAL to 0 (OK)
PunkBuster Client: cg_errordecay = "100" : must be EQUAL to 100 (OK)
PunkBuster Client: cg_footsteps = "1" : must be EQUAL to 1 (OK)
PunkBuster Client: cg_fov = "80" : must be INSIDE 60 to 80 (OK)
PunkBuster Client: cg_laserForceOn = "0" : must be EQUAL to 0 (OK)
PunkBuster Client: cl_maxpackets = "100" : must be INSIDE 30 to 100 (OK)
PunkBuster Client: com_maxfps = "125" : must be OUTSIDE 0.000001 to 43 (OK)
PunkBuster Client: r_drawDecals = "1" : must be EQUAL to 1 (OK)
PunkBuster Client: r_overBrightBits = "" : must be INSIDE 0 to 2 (OK)
PunkBuster Client: r_polygonOffsetBias = "-1" : must be EQUAL to -1 (OK)
PunkBuster Client: r_polygonOffsetScale = "-1" : must be EQUAL to -1 (OK)
PunkBuster Client: rate = "25000" : must be INSIDE 5000 to 25000 (OK)
PunkBuster Client: snaps = "30" : must be INSIDE 20 to 40 (OK)
PunkBuster Client: r_lockPvs = "0" : must be EQUAL to 0 (OK)
PunkBuster Client: cg_drawShellShock = "1" : must be EQUAL to 1 (OK)
PunkBuster Client: r_fullbright = "0" : must be EQUAL to 0 (OK)
PunkBuster Client: fx_draw = "1" : must be EQUAL to 1 (OK)
PunkBuster Client: JHsa1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: JH3s2 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: JH5s1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: JH8s2 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: JH10s1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: JH15s2 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: JH20s1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: JHsniper = "" : must be EQUAL to 0 (OK)
PunkBuster Client: JHsniper01 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: JHsniper02 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: _aim_fov = "" : must be EQUAL to 0 (OK)
PunkBuster Client: _aim_vecz = "" : must be EQUAL to 0 (OK)
Re: Hawk ;) (et les autres) Histoire de commandes
La suite ^^
Code: Select all
PunkBuster Client: _esp_box = "" : must be EQUAL to 0 (OK)
PunkBuster Client: _aim_key = "" : must be EQUAL to 0 (OK)
PunkBuster Client: _aimkey = "" : must be EQUAL to 0 (OK)
PunkBuster Client: _aimbot = "" : must be EQUAL to 0 (OK)
PunkBuster Client: _autoshoot = "" : must be EQUAL to 0 (OK)
PunkBuster Client: _radar = "" : must be EQUAL to 0 (OK)
PunkBuster Client: _stats = "" : must be EQUAL to 0 (OK)
PunkBuster Client: _wallhack = "" : must be EQUAL to 0 (OK)
PunkBuster Client: _b15527ecf763dbbd = "" : must be EQUAL to 0 (OK)
PunkBuster Client: aimkey = "" : must be EQUAL to 0 (OK)
PunkBuster Client: cod_aim = "" : must be EQUAL to 0 (OK)
PunkBuster Client: cod_wallhack = "" : must be EQUAL to 0 (OK)
PunkBuster Client: cu_aim_key = "" : must be EQUAL to 0 (OK)
PunkBuster Client: cu_aim_fov_y = "" : must be EQUAL to 0 (OK)
PunkBuster Client: hax_aimbot = "" : must be EQUAL to 0 (OK)
PunkBuster Client: hax_autoshoot = "" : must be EQUAL to 0 (OK)
PunkBuster Client: hax_distesp = "" : must be EQUAL to 0 (OK)
PunkBuster Client: hax_killsounds = "" : must be EQUAL to 0 (OK)
PunkBuster Client: hax_killspam = "" : must be EQUAL to 0 (OK)
PunkBuster Client: hax_nameesp = "" : must be EQUAL to 0 (OK)
PunkBuster Client: hax_radar = "" : must be EQUAL to 0 (OK)
PunkBuster Client: hax_stats = "" : must be EQUAL to 0 (OK)
PunkBuster Client: ic_aim_key = "" : must be EQUAL to 0 (OK)
PunkBuster Client: mom_aimbot = "" : must be EQUAL to 0 (OK)
PunkBuster Client: mom_autoshoot = "" : must be EQUAL to 0 (OK)
PunkBuster Client: mom_distesp = "" : must be EQUAL to 0 (OK)
PunkBuster Client: mom_killsounds = "" : must be EQUAL to 0 (OK)
PunkBuster Client: mom_killspam = "" : must be EQUAL to 0 (OK)
PunkBuster Client: mom_nameesp = "" : must be EQUAL to 0 (OK)
PunkBuster Client: mom_radar = "" : must be EQUAL to 0 (OK)
PunkBuster Client: mom_stats = "" : must be EQUAL to 0 (OK)
PunkBuster Client: com_maxfps = "125" : must be INSIDE 40 to 250 (OK)
PunkBuster Client: cg_drawThroughWalls = "0" : must be EQUAL to 0 (OK)
PunkBuster Client: cg_drawshellshock = "1" : must be EQUAL to 1 (OK)
PunkBuster Client: cg_footsteps = "1" : must be EQUAL to 1 (OK)
PunkBuster Client: cg_laserForceOn = "0" : must be EQUAL to 0 (OK)
PunkBuster Client: r_overBrightBits = "" : must be INSIDE 0 to 2 (OK)
PunkBuster Client: cg_errordecay = "100" : must be EQUAL to 100 (OK)
PunkBuster Client: cg_fov = "80" : must be INSIDE 65 to 80 (OK)
PunkBuster Client: cg_hudDamageIconHeight = "64" : must be EQUAL to 64 (OK)
PunkBuster Client: cg_hudDamageIconInScope = "0" : must be EQUAL to 0 (OK)
PunkBuster Client: cg_hudDamageIconOffset = "128" : must be EQUAL to 128 (OK)
PunkBuster Client: cg_hudDamageIconTime = "2000" : must be EQUAL to 2000 (OK)
PunkBuster Client: cg_hudDamageIconWidth = "128" : must be EQUAL to 128 (OK)
PunkBuster Client: cl_avidemo = "0" : must be EQUAL to 0 (OK)
PunkBuster Client: cl_forceavidemo = "0" : must be EQUAL to 0 (OK)
PunkBuster Client: cl_freelook = "1" : must be EQUAL to 1 (OK)
PunkBuster Client: cl_maxpackets = "100" : must be INSIDE 60 to 100 (OK)
PunkBuster Client: cl_pitchspeed = "140" : must be EQUAL to 140 (OK)
PunkBuster Client: cl_punkbuster = "1" : must be EQUAL to 1 (OK)
PunkBuster Client: cl_yawspeed = "140" : must be EQUAL to 140 (OK)
PunkBuster Client: m_pitch = "0.022" : must be OUTSIDE -0.015 to 0.015 (OK)
PunkBuster Client: m_yaw = "0.022" : must be INSIDE 0 to 0.022 (OK)
PunkBuster Client: rate = "25000" : must be EQUAL to 25000 (OK)
PunkBuster Client: r_fullbright = "0" : must be EQUAL to 0 (OK)
PunkBuster Client: r_lodscalerigid = "1" : must be EQUAL to 1 (OK)
PunkBuster Client: r_drawDecals = "0" : must be INSIDE 0 to 1 (OK)
PunkBuster Client: r_picmip = "3" : must be INSIDE 0 to 3 (OK)
PunkBuster Client: r_polygonOffsetScale = "-1" : must be INSIDE -4 to 0 (OK)
PunkBuster Client: r_polygonOffsetBias = "-1" : must be INSIDE -16 to 0 (OK)
PunkBuster Client: r_lightTweakAmbient = "0.1" : must be INSIDE 0 to 0.3 (OK)
PunkBuster Client: sensitivity = "3" : must be INSIDE 0 to 30.000001 (OK)
PunkBuster Client: snaps = "30" : must be INSIDE 20 to 30 (OK)
PunkBuster Client: fx_draw = "1" : must be EQUAL to 1 (OK)
PunkBuster Client: fx_enable = "1" : must be EQUAL to 1 (OK)
PunkBuster Client: r_lockPvs = "0" : must be EQUAL to 0 (OK)
PunkBuster Client: JHsa1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: JH3s2 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: JH5s1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: JH8s2 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: JH10s1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: JH15s2 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: JH20s1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: JHsniper = "" : must be EQUAL to 0 (OK)
PunkBuster Client: JHsniper01 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: JHsniper02 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: _aimbot = "" : must be EQUAL to 0 (OK)
PunkBuster Client: _autoshoot = "" : must be EQUAL to 0 (OK)
PunkBuster Client: _distesp = "" : must be EQUAL to 0 (OK)
PunkBuster Client: _killsounds = "" : must be EQUAL to 0 (OK)
PunkBuster Client: _killspam = "" : must be EQUAL to 0 (OK)
PunkBuster Client: _nameesp = "" : must be EQUAL to 0 (OK)
PunkBuster Client: _radar = "" : must be EQUAL to 0 (OK)
PunkBuster Client: _stats = "" : must be EQUAL to 0 (OK)
PunkBuster Client: _wallhack = "" : must be EQUAL to 0 (OK)
PunkBuster Client: _aim_key = "" : must be EQUAL to 0 (OK)
PunkBuster Client: _aimkey = "" : must be EQUAL to 0 (OK)
PunkBuster Client: 3rdp0 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: 3rdp1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: aaaa = "" : must be EQUAL to 0 (OK)
PunkBuster Client: aaim = "" : must be EQUAL to 0 (OK)
PunkBuster Client: aaim1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: aaoff = "" : must be EQUAL to 0 (OK)
PunkBuster Client: aaon = "" : must be EQUAL to 0 (OK)
PunkBuster Client: aburst = "" : must be EQUAL to 0 (OK)
PunkBuster Client: aburst1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: aburst2 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: aburst3 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: aburst4 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: aburst5 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: aburst6 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: aburst7 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: aburst8 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: aburst9 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: afire = "" : must be EQUAL to 0 (OK)
PunkBuster Client: afov = "" : must be EQUAL to 0 (OK)
PunkBuster Client: afov1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: aim = "" : must be EQUAL to 0 (OK)
PunkBuster Client: aimkey = "" : must be EQUAL to 0 (OK)
PunkBuster Client: aimKey = "" : must be EQUAL to 0 (OK)
PunkBuster Client: aimvec = "" : must be EQUAL to 0 (OK)
PunkBuster Client: aim_key = "" : must be EQUAL to 0 (OK)
PunkBuster Client: akburst = "" : must be EQUAL to 0 (OK)
PunkBuster Client: akburst2 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: alias = "" : must be EQUAL to 0 (OK)
PunkBuster Client: anrecoil = "" : must be EQUAL to 0 (OK)
PunkBuster Client: autoaim = "" : must be EQUAL to 0 (OK)
PunkBuster Client: autofire = "" : must be EQUAL to 0 (OK)
PunkBuster Client: av2chest = "" : must be EQUAL to 0 (OK)
PunkBuster Client: av2head = "" : must be EQUAL to 0 (OK)
PunkBuster Client: av2neck = "" : must be EQUAL to 0 (OK)
PunkBuster Client: av3chest = "" : must be EQUAL to 0 (OK)
PunkBuster Client: av3head = "" : must be EQUAL to 0 (OK)
PunkBuster Client: av3neck = "" : must be EQUAL to 0 (OK)
PunkBuster Client: avchest = "" : must be EQUAL to 0 (OK)
PunkBuster Client: avex0 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: avex1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: avexc = "" : must be EQUAL to 0 (OK)
PunkBuster Client: avexh = "" : must be EQUAL to 0 (OK)
PunkBuster Client: avhead = "" : must be EQUAL to 0 (OK)
PunkBuster Client: avneck = "" : must be EQUAL to 0 (OK)
PunkBuster Client: bbbb = "" : must be EQUAL to 0 (OK)
PunkBuster Client: bothelp = "" : must be EQUAL to 0 (OK)
PunkBuster Client: bot_radar = "" : must be EQUAL to 0 (OK)
PunkBuster Client: bot_wallhack = "" : must be EQUAL to 0 (OK)
PunkBuster Client: box = "" : must be EQUAL to 0 (OK)
PunkBuster Client: box1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: box2 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: box3 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: bull = "" : must be EQUAL to 0 (OK)
PunkBuster Client: bull1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: bun = "" : must be EQUAL to 0 (OK)
PunkBuster Client: bun1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: bunny = "" : must be EQUAL to 0 (OK)
PunkBuster Client: c0 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: c0f = "" : must be EQUAL to 0 (OK)
PunkBuster Client: c1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: c10 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: c11 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: c12 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: c13 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: c14 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: c15 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: c16 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: c17 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: c18 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: c19 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: c2 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: c20 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: c3 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: c4 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: c5 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: c6 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: c7 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: c8 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: c9 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: cccc = "" : must be EQUAL to 0 (OK)
PunkBuster Client: cheats = "" : must be EQUAL to 0 (OK)
PunkBuster Client: cod_aim = "" : must be EQUAL to 0 (OK)
PunkBuster Client: cod_wallhack = "" : must be EQUAL to 0 (OK)
PunkBuster Client: com_cameraMode = "" : must be EQUAL to 0 (OK)
PunkBuster Client: com_dropsim = "" : must be EQUAL to 0 (OK)
PunkBuster Client: con = "" : must be EQUAL to 0 (OK)
PunkBuster Client: con1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: cu_aim_key = "" : must be EQUAL to 0 (OK)
PunkBuster Client: cu_aimvecs = "" : must be EQUAL to 0 (OK)
PunkBuster Client: cu_wallhack = "" : must be EQUAL to 0 (OK)
PunkBuster Client: dance0 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: dance1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: dance2 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: dddd = "" : must be EQUAL to 0 (OK)
PunkBuster Client: dev1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: deva = "" : must be EQUAL to 0 (OK)
PunkBuster Client: devb = "" : must be EQUAL to 0 (OK)
PunkBuster Client: devb = "" : must be EQUAL to 0 (OK)
PunkBuster Client: eeee = "" : must be EQUAL to 0 (OK)
PunkBuster Client: esp = "" : must be EQUAL to 0 (OK)
PunkBuster Client: esp_all = "" : must be EQUAL to 0 (OK)
PunkBuster Client: esp_names = "" : must be EQUAL to 0 (OK)
PunkBuster Client: esp_off = "" : must be EQUAL to 0 (OK)
PunkBuster Client: esp_weapons = "" : must be EQUAL to 0 (OK)
PunkBuster Client: fb = "" : must be EQUAL to 0 (OK)
PunkBuster Client: fb1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: fb2 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: fb3 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: ff = "" : must be EQUAL to 0 (OK)
PunkBuster Client: ff+ = "" : must be EQUAL to 0 (OK)
PunkBuster Client: ffff = "" : must be EQUAL to 0 (OK)
PunkBuster Client: fire = "" : must be EQUAL to 0 (OK)
PunkBuster Client: fog = "" : must be EQUAL to 0 (OK)
PunkBuster Client: fog1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: fov = "" : must be EQUAL to 0 (OK)
PunkBuster Client: fov_135 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: fov_15 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: fov_180 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: fov_25 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: fov_35 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: fov_360 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: fov_45 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: fov_5 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: fov_90 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: fov_off = "" : must be EQUAL to 0 (OK)
PunkBuster Client: fov160 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: fov80 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: fw = "" : must be EQUAL to 0 (OK)
PunkBuster Client: fw1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: gggg = "" : must be EQUAL to 0 (OK)
PunkBuster Client: glow = "" : must be EQUAL to 0 (OK)
PunkBuster Client: gre = "" : must be EQUAL to 0 (OK)
PunkBuster Client: gre1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: guid = "" : must be EQUAL to 0 (OK)
PunkBuster Client: gun = "" : must be EQUAL to 0 (OK)
PunkBuster Client: gun1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: hax_aimbot = "" : must be EQUAL to 0 (OK)
PunkBuster Client: hax_autoshoot = "" : must be EQUAL to 0 (OK)
PunkBuster Client: hax_distesp = "" : must be EQUAL to 0 (OK)
PunkBuster Client: hax_killsounds = "" : must be EQUAL to 0 (OK)
PunkBuster Client: hax_killspam = "" : must be EQUAL to 0 (OK)
PunkBuster Client: hax_nameesp = "" : must be EQUAL to 0 (OK)
PunkBuster Client: hax_radar = "" : must be EQUAL to 0 (OK)
PunkBuster Client: hax_stats = "" : must be EQUAL to 0 (OK)
PunkBuster Client: hax_wallhack = "" : must be EQUAL to 0 (OK)
PunkBuster Client: help = "" : must be EQUAL to 0 (OK)
PunkBuster Client: hhhh = "" : must be EQUAL to 0 (OK)
PunkBuster Client: ic_aim_key = "" : must be EQUAL to 0 (OK)
PunkBuster Client: ic_aim_prediction = "" : must be EQUAL to 0 (OK)
PunkBuster Client: ic_aimbot = "" : must be EQUAL to 0 (OK)
PunkBuster Client: ic_esp_enemycolor = "" : must be EQUAL to 0 (OK)
PunkBuster Client: ic_fontscale = "" : must be EQUAL to 0 (OK)
PunkBuster Client: ic_radar_width = "" : must be EQUAL to 0 (OK)
PunkBuster Client: ic_wallhack = "" : must be EQUAL to 0 (OK)
PunkBuster Client: ignorewalls = "" : must be EQUAL to 0 (OK)
PunkBuster Client: iiii = "" : must be EQUAL to 0 (OK)
PunkBuster Client: jjjj = "" : must be EQUAL to 0 (OK)
PunkBuster Client: key = "" : must be EQUAL to 0 (OK)
PunkBuster Client: key1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: key2 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: key3 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: k.aim = "" : must be EQUAL to 0 (OK)
PunkBuster Client: k.esp = "" : must be EQUAL to 0 (OK)
PunkBuster Client: m0 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: m1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: m10 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: m11 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: m12 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: m13 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: m14 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: m15 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: m16 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: m17 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: m18 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: m19 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: m2 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: m20 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: m3 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: m4 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: m4burst = "" : must be EQUAL to 0 (OK)
PunkBuster Client: m4burst2 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: m5 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: m6 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: m60burst = "" : must be EQUAL to 0 (OK)
PunkBuster Client: m60burst2 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: m7 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: m8 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: m9 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: melee = "" : must be EQUAL to 0 (OK)
PunkBuster Client: mode = "" : must be EQUAL to 0 (OK)
PunkBuster Client: Mom_aimbot = "" : must be EQUAL to 0 (OK)
PunkBuster Client: Mom_autoshoot = "" : must be EQUAL to 0 (OK)
PunkBuster Client: Mom_distesp = "" : must be EQUAL to 0 (OK)
PunkBuster Client: Mom_killsounds = "" : must be EQUAL to 0 (OK)
PunkBuster Client: Mom_killspam = "" : must be EQUAL to 0 (OK)
PunkBuster Client: Mom_nameesp = "" : must be EQUAL to 0 (OK)
PunkBuster Client: Mom_radar = "" : must be EQUAL to 0 (OK)
PunkBuster Client: Mom_stats = "" : must be EQUAL to 0 (OK)
PunkBuster Client: Mom_SounDS = "" : must be EQUAL to 0 (OK)
PunkBuster Client: Mom_wallhack = "" : must be EQUAL to 0 (OK)
PunkBuster Client: names = "" : must be EQUAL to 0 (OK)
PunkBuster Client: nofx = "" : must be EQUAL to 0 (OK)
PunkBuster Client: ogc_aim = "" : must be EQUAL to 0 (OK)
PunkBuster Client: ogc_bot = "" : must be EQUAL to 0 (OK)
PunkBuster Client: ogc_fov = "" : must be EQUAL to 0 (OK)
PunkBuster Client: ogc_glow = "" : must be EQUAL to 0 (OK)
PunkBuster Client: ogc_mode = "" : must be EQUAL to 0 (OK)
PunkBuster Client: ogc_names = "" : must be EQUAL to 0 (OK)
PunkBuster Client: ogc_trans = "" : must be EQUAL to 0 (OK)
PunkBuster Client: ogc_wall = "" : must be EQUAL to 0 (OK)
PunkBuster Client: ogc_weapons = "" : must be EQUAL to 0 (OK)
PunkBuster Client: pesp = "" : must be EQUAL to 0 (OK)
PunkBuster Client: pINgpredict = "" : must be EQUAL to 0 (OK)
PunkBuster Client: pistolburst = "" : must be EQUAL to 0 (OK)
PunkBuster Client: pistolburst2 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: por = "" : must be EQUAL to 0 (OK)
PunkBuster Client: por1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: predict = "" : must be EQUAL to 0 (OK)
PunkBuster Client: predict_33 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: predict_40 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: predict_45 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: predict_50 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: predict_55 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: predict_60 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: predict_65 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: predict_off = "" : must be EQUAL to 0 (OK)
PunkBuster Client: quiet = "" : must be EQUAL to 0 (OK)
PunkBuster Client: radar = "" : must be EQUAL to 0 (OK)
PunkBuster Client: radarconf = "" : must be EQUAL to 0 (OK)
PunkBuster Client: recoil = "" : must be EQUAL to 0 (OK)
PunkBuster Client: recoil1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: rfog = "" : must be EQUAL to 0 (OK)
PunkBuster Client: rscope = "" : must be EQUAL to 0 (OK)
PunkBuster Client: safe = "" : must be EQUAL to 0 (OK)
PunkBuster Client: script1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: sesp0 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: sesp1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: shoot = "" : must be EQUAL to 0 (OK)
PunkBuster Client: sky = "" : must be EQUAL to 0 (OK)
PunkBuster Client: sky1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: smok0 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: smok1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: spIN = "" : must be EQUAL to 0 (OK)
PunkBuster Client: spIN1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: spIN2 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: stopspIN = "" : must be EQUAL to 0 (OK)
PunkBuster Client: team = "" : must be EQUAL to 0 (OK)
PunkBuster Client: team0 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: team1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: teamcheck = "" : must be EQUAL to 0 (OK)
PunkBuster Client: thirdp = "" : must be EQUAL to 0 (OK)
PunkBuster Client: thirdpcfg = "" : must be EQUAL to 0 (OK)
PunkBuster Client: thrd = "" : must be EQUAL to 0 (OK)
PunkBuster Client: thrd1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: thrd2 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: thrd3 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: thrd4 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: thrd5 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: tp = "" : must be EQUAL to 0 (OK)
PunkBuster Client: tp1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: tp2 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: tp3 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: tq = "" : must be EQUAL to 0 (OK)
PunkBuster Client: tq1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: tq2 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: tq3 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: tree = "" : must be EQUAL to 0 (OK)
PunkBuster Client: tree1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: trigger = "" : must be EQUAL to 0 (OK)
PunkBuster Client: vec = "" : must be EQUAL to 0 (OK)
PunkBuster Client: vec_crouch = "" : must be EQUAL to 0 (OK)
PunkBuster Client: vec_prone = "" : must be EQUAL to 0 (OK)
PunkBuster Client: vec_stand = "" : must be EQUAL to 0 (OK)
PunkBuster Client: vec1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: w_bot = "" : must be EQUAL to 0 (OK)
PunkBuster Client: w_chams = "" : must be EQUAL to 0 (OK)
PunkBuster Client: w_cross = "" : must be EQUAL to 0 (OK)
PunkBuster Client: w_fog = "" : must be EQUAL to 0 (OK)
PunkBuster Client: w_pbss = "" : must be EQUAL to 0 (OK)
PunkBuster Client: w_recoil = "" : must be EQUAL to 0 (OK)
PunkBuster Client: w_scope = "" : must be EQUAL to 0 (OK)
PunkBuster Client: w_wallhack = "" : must be EQUAL to 0 (OK)
PunkBuster Client: w_walls = "" : must be EQUAL to 0 (OK)
PunkBuster Client: wall = "" : must be EQUAL to 0 (OK)
PunkBuster Client: wallhack = "" : must be EQUAL to 0 (OK)
PunkBuster Client: wallsm = "" : must be EQUAL to 0 (OK)
PunkBuster Client: weapons = "" : must be EQUAL to 0 (OK)
PunkBuster Client: wf = "" : must be EQUAL to 0 (OK)
PunkBuster Client: wf1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: wf2 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: wf3 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: wh = "" : must be EQUAL to 0 (OK)
PunkBuster Client: wh1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: wh2 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: wh3 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: winamp = "" : must be EQUAL to 0 (OK)
PunkBuster Client: wwall = "" : must be EQUAL to 0 (OK)
PunkBuster Client: wwall1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: _aimbot = "" : must be EQUAL to 0 (OK)
PunkBuster Client: _autoshoot = "" : must be EQUAL to 0 (OK)
PunkBuster Client: _distesp = "" : must be EQUAL to 0 (OK)
PunkBuster Client: _killsounds = "" : must be EQUAL to 0 (OK)
PunkBuster Client: _killspam = "" : must be EQUAL to 0 (OK)
PunkBuster Client: _nameesp = "" : must be EQUAL to 0 (OK)
PunkBuster Client: _radar = "" : must be EQUAL to 0 (OK)
PunkBuster Client: _stats = "" : must be EQUAL to 0 (OK)
PunkBuster Client: _wallhack = "" : must be EQUAL to 0 (OK)
PunkBuster Client: _aim_key = "" : must be EQUAL to 0 (OK)
PunkBuster Client: _aimkey = "" : must be EQUAL to 0 (OK)
PunkBuster Client: 3rdp0 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: 3rdp1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: aaaa = "" : must be EQUAL to 0 (OK)
PunkBuster Client: aaim = "" : must be EQUAL to 0 (OK)
PunkBuster Client: aaim1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: aaoff = "" : must be EQUAL to 0 (OK)
PunkBuster Client: aaon = "" : must be EQUAL to 0 (OK)
PunkBuster Client: aburst = "" : must be EQUAL to 0 (OK)
PunkBuster Client: aburst1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: aburst2 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: aburst3 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: aburst4 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: aburst5 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: aburst6 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: aburst7 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: aburst8 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: aburst9 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: afire = "" : must be EQUAL to 0 (OK)
PunkBuster Client: afov = "" : must be EQUAL to 0 (OK)
PunkBuster Client: afov1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: aim = "" : must be EQUAL to 0 (OK)
PunkBuster Client: aimkey = "" : must be EQUAL to 0 (OK)
PunkBuster Client: aimKey = "" : must be EQUAL to 0 (OK)
PunkBuster Client: aimvec = "" : must be EQUAL to 0 (OK)
PunkBuster Client: aim_key = "" : must be EQUAL to 0 (OK)
PunkBuster Client: akburst = "" : must be EQUAL to 0 (OK)
PunkBuster Client: akburst2 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: alias = "" : must be EQUAL to 0 (OK)
PunkBuster Client: anrecoil = "" : must be EQUAL to 0 (OK)
PunkBuster Client: autoaim = "" : must be EQUAL to 0 (OK)
PunkBuster Client: autofire = "" : must be EQUAL to 0 (OK)
PunkBuster Client: av2chest = "" : must be EQUAL to 0 (OK)
PunkBuster Client: av2head = "" : must be EQUAL to 0 (OK)
PunkBuster Client: av2neck = "" : must be EQUAL to 0 (OK)
PunkBuster Client: av3chest = "" : must be EQUAL to 0 (OK)
PunkBuster Client: av3head = "" : must be EQUAL to 0 (OK)
PunkBuster Client: av3neck = "" : must be EQUAL to 0 (OK)
PunkBuster Client: avchest = "" : must be EQUAL to 0 (OK)
PunkBuster Client: avex0 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: avex1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: avexc = "" : must be EQUAL to 0 (OK)
PunkBuster Client: avexh = "" : must be EQUAL to 0 (OK)
PunkBuster Client: avhead = "" : must be EQUAL to 0 (OK)
PunkBuster Client: avneck = "" : must be EQUAL to 0 (OK)
PunkBuster Client: bbbb = "" : must be EQUAL to 0 (OK)
PunkBuster Client: bothelp = "" : must be EQUAL to 0 (OK)
PunkBuster Client: bot_radar = "" : must be EQUAL to 0 (OK)
PunkBuster Client: bot_wallhack = "" : must be EQUAL to 0 (OK)
PunkBuster Client: box = "" : must be EQUAL to 0 (OK)
PunkBuster Client: box1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: box2 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: box3 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: bull = "" : must be EQUAL to 0 (OK)
PunkBuster Client: bull1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: bun = "" : must be EQUAL to 0 (OK)
PunkBuster Client: bun1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: bunny = "" : must be EQUAL to 0 (OK)
PunkBuster Client: c0 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: c0f = "" : must be EQUAL to 0 (OK)
PunkBuster Client: c1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: c10 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: c11 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: c12 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: c13 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: c14 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: c15 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: c16 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: c17 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: c18 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: c19 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: c2 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: c20 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: c3 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: c4 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: c5 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: c6 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: c7 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: c8 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: c9 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: cccc = "" : must be EQUAL to 0 (OK)
PunkBuster Client: cheats = "" : must be EQUAL to 0 (OK)
PunkBuster Client: cod_aim = "" : must be EQUAL to 0 (OK)
PunkBuster Client: cod_wallhack = "" : must be EQUAL to 0 (OK)
PunkBuster Client: com_cameraMode = "" : must be EQUAL to 0 (OK)
PunkBuster Client: com_dropsim = "" : must be EQUAL to 0 (OK)
PunkBuster Client: con = "" : must be EQUAL to 0 (OK)
PunkBuster Client: con1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: cu_aim_key = "" : must be EQUAL to 0 (OK)
PunkBuster Client: cu_aimvecs = "" : must be EQUAL to 0 (OK)
PunkBuster Client: cu_wallhack = "" : must be EQUAL to 0 (OK)
PunkBuster Client: dance0 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: dance1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: dance2 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: dddd = "" : must be EQUAL to 0 (OK)
PunkBuster Client: dev1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: deva = "" : must be EQUAL to 0 (OK)
PunkBuster Client: devb = "" : must be EQUAL to 0 (OK)
PunkBuster Client: devb = "" : must be EQUAL to 0 (OK)
PunkBuster Client: eeee = "" : must be EQUAL to 0 (OK)
PunkBuster Client: esp = "" : must be EQUAL to 0 (OK)
PunkBuster Client: esp_all = "" : must be EQUAL to 0 (OK)
PunkBuster Client: esp_names = "" : must be EQUAL to 0 (OK)
PunkBuster Client: esp_off = "" : must be EQUAL to 0 (OK)
PunkBuster Client: esp_weapons = "" : must be EQUAL to 0 (OK)
PunkBuster Client: fb = "" : must be EQUAL to 0 (OK)
PunkBuster Client: fb1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: fb2 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: fb3 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: ff = "" : must be EQUAL to 0 (OK)
PunkBuster Client: ff+ = "" : must be EQUAL to 0 (OK)
PunkBuster Client: ffff = "" : must be EQUAL to 0 (OK)
PunkBuster Client: fire = "" : must be EQUAL to 0 (OK)
PunkBuster Client: fog = "" : must be EQUAL to 0 (OK)
PunkBuster Client: fog1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: fov = "" : must be EQUAL to 0 (OK)
PunkBuster Client: fov_135 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: fov_15 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: fov_180 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: fov_25 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: fov_35 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: fov_360 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: fov_45 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: fov_5 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: fov_90 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: fov_off = "" : must be EQUAL to 0 (OK)
PunkBuster Client: fov160 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: fov80 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: fw = "" : must be EQUAL to 0 (OK)
PunkBuster Client: fw1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: gggg = "" : must be EQUAL to 0 (OK)
PunkBuster Client: glow = "" : must be EQUAL to 0 (OK)
PunkBuster Client: gre = "" : must be EQUAL to 0 (OK)
PunkBuster Client: gre1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: guid = "" : must be EQUAL to 0 (OK)
PunkBuster Client: gun = "" : must be EQUAL to 0 (OK)
PunkBuster Client: gun1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: hax_aimbot = "" : must be EQUAL to 0 (OK)
PunkBuster Client: hax_autoshoot = "" : must be EQUAL to 0 (OK)
PunkBuster Client: hax_distesp = "" : must be EQUAL to 0 (OK)
PunkBuster Client: hax_killsounds = "" : must be EQUAL to 0 (OK)
PunkBuster Client: hax_killspam = "" : must be EQUAL to 0 (OK)
PunkBuster Client: hax_nameesp = "" : must be EQUAL to 0 (OK)
PunkBuster Client: hax_radar = "" : must be EQUAL to 0 (OK)
PunkBuster Client: hax_stats = "" : must be EQUAL to 0 (OK)
PunkBuster Client: hax_wallhack = "" : must be EQUAL to 0 (OK)
PunkBuster Client: help = "" : must be EQUAL to 0 (OK)
PunkBuster Client: hhhh = "" : must be EQUAL to 0 (OK)
PunkBuster Client: ic_aim_key = "" : must be EQUAL to 0 (OK)
PunkBuster Client: ic_aim_prediction = "" : must be EQUAL to 0 (OK)
PunkBuster Client: ic_aimbot = "" : must be EQUAL to 0 (OK)
PunkBuster Client: ic_esp_enemycolor = "" : must be EQUAL to 0 (OK)
PunkBuster Client: ic_fontscale = "" : must be EQUAL to 0 (OK)
PunkBuster Client: ic_radar_width = "" : must be EQUAL to 0 (OK)
PunkBuster Client: ic_wallhack = "" : must be EQUAL to 0 (OK)
PunkBuster Client: ignorewalls = "" : must be EQUAL to 0 (OK)
PunkBuster Client: iiii = "" : must be EQUAL to 0 (OK)
PunkBuster Client: jjjj = "" : must be EQUAL to 0 (OK)
PunkBuster Client: key = "" : must be EQUAL to 0 (OK)
PunkBuster Client: key1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: key2 = "" : must be EQUAL to 0 (OK)
Re: Hawk ;) (et les autres) Histoire de commandes
Et la fin :
Code: Select all
PunkBuster Client: key3 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: k.aim = "" : must be EQUAL to 0 (OK)
PunkBuster Client: k.esp = "" : must be EQUAL to 0 (OK)
PunkBuster Client: m0 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: m1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: m10 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: m11 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: m12 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: m13 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: m14 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: m15 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: m16 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: m17 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: m18 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: m19 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: m2 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: m20 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: m3 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: m4 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: m4burst = "" : must be EQUAL to 0 (OK)
PunkBuster Client: m4burst2 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: m5 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: m6 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: m60burst = "" : must be EQUAL to 0 (OK)
PunkBuster Client: m60burst2 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: m7 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: m8 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: m9 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: melee = "" : must be EQUAL to 0 (OK)
PunkBuster Client: mode = "" : must be EQUAL to 0 (OK)
PunkBuster Client: Mom_aimbot = "" : must be EQUAL to 0 (OK)
PunkBuster Client: Mom_autoshoot = "" : must be EQUAL to 0 (OK)
PunkBuster Client: Mom_distesp = "" : must be EQUAL to 0 (OK)
PunkBuster Client: Mom_killsounds = "" : must be EQUAL to 0 (OK)
PunkBuster Client: Mom_killspam = "" : must be EQUAL to 0 (OK)
PunkBuster Client: Mom_nameesp = "" : must be EQUAL to 0 (OK)
PunkBuster Client: Mom_radar = "" : must be EQUAL to 0 (OK)
PunkBuster Client: Mom_stats = "" : must be EQUAL to 0 (OK)
PunkBuster Client: Mom_SounDS = "" : must be EQUAL to 0 (OK)
PunkBuster Client: Mom_wallhack = "" : must be EQUAL to 0 (OK)
PunkBuster Client: names = "" : must be EQUAL to 0 (OK)
PunkBuster Client: nofx = "" : must be EQUAL to 0 (OK)
PunkBuster Client: ogc_aim = "" : must be EQUAL to 0 (OK)
PunkBuster Client: ogc_bot = "" : must be EQUAL to 0 (OK)
PunkBuster Client: ogc_fov = "" : must be EQUAL to 0 (OK)
PunkBuster Client: ogc_glow = "" : must be EQUAL to 0 (OK)
PunkBuster Client: ogc_mode = "" : must be EQUAL to 0 (OK)
PunkBuster Client: ogc_names = "" : must be EQUAL to 0 (OK)
PunkBuster Client: ogc_trans = "" : must be EQUAL to 0 (OK)
PunkBuster Client: ogc_wall = "" : must be EQUAL to 0 (OK)
PunkBuster Client: ogc_weapons = "" : must be EQUAL to 0 (OK)
PunkBuster Client: pesp = "" : must be EQUAL to 0 (OK)
PunkBuster Client: pINgpredict = "" : must be EQUAL to 0 (OK)
PunkBuster Client: pistolburst = "" : must be EQUAL to 0 (OK)
PunkBuster Client: pistolburst2 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: por = "" : must be EQUAL to 0 (OK)
PunkBuster Client: por1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: predict = "" : must be EQUAL to 0 (OK)
PunkBuster Client: predict_33 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: predict_40 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: predict_45 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: predict_50 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: predict_55 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: predict_60 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: predict_65 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: predict_off = "" : must be EQUAL to 0 (OK)
PunkBuster Client: quiet = "" : must be EQUAL to 0 (OK)
PunkBuster Client: radar = "" : must be EQUAL to 0 (OK)
PunkBuster Client: radarconf = "" : must be EQUAL to 0 (OK)
PunkBuster Client: recoil = "" : must be EQUAL to 0 (OK)
PunkBuster Client: recoil1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: rfog = "" : must be EQUAL to 0 (OK)
PunkBuster Client: rscope = "" : must be EQUAL to 0 (OK)
PunkBuster Client: safe = "" : must be EQUAL to 0 (OK)
PunkBuster Client: script1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: sesp0 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: sesp1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: shoot = "" : must be EQUAL to 0 (OK)
PunkBuster Client: sky = "" : must be EQUAL to 0 (OK)
PunkBuster Client: sky1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: smok0 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: smok1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: spIN = "" : must be EQUAL to 0 (OK)
PunkBuster Client: spIN1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: spIN2 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: stopspIN = "" : must be EQUAL to 0 (OK)
PunkBuster Client: team = "" : must be EQUAL to 0 (OK)
PunkBuster Client: team0 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: team1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: teamcheck = "" : must be EQUAL to 0 (OK)
PunkBuster Client: thirdp = "" : must be EQUAL to 0 (OK)
PunkBuster Client: thirdpcfg = "" : must be EQUAL to 0 (OK)
PunkBuster Client: thrd = "" : must be EQUAL to 0 (OK)
PunkBuster Client: thrd1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: thrd2 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: thrd3 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: thrd4 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: thrd5 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: tp = "" : must be EQUAL to 0 (OK)
PunkBuster Client: tp1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: tp2 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: tp3 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: tq = "" : must be EQUAL to 0 (OK)
PunkBuster Client: tq1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: tq2 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: tq3 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: tree = "" : must be EQUAL to 0 (OK)
PunkBuster Client: tree1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: trigger = "" : must be EQUAL to 0 (OK)
PunkBuster Client: vec = "" : must be EQUAL to 0 (OK)
PunkBuster Client: vec_crouch = "" : must be EQUAL to 0 (OK)
PunkBuster Client: vec_prone = "" : must be EQUAL to 0 (OK)
PunkBuster Client: vec_stand = "" : must be EQUAL to 0 (OK)
PunkBuster Client: vec1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: w_bot = "" : must be EQUAL to 0 (OK)
PunkBuster Client: w_chams = "" : must be EQUAL to 0 (OK)
PunkBuster Client: w_cross = "" : must be EQUAL to 0 (OK)
PunkBuster Client: w_fog = "" : must be EQUAL to 0 (OK)
PunkBuster Client: w_pbss = "" : must be EQUAL to 0 (OK)
PunkBuster Client: w_recoil = "" : must be EQUAL to 0 (OK)
PunkBuster Client: w_scope = "" : must be EQUAL to 0 (OK)
PunkBuster Client: w_wallhack = "" : must be EQUAL to 0 (OK)
PunkBuster Client: w_walls = "" : must be EQUAL to 0 (OK)
PunkBuster Client: wall = "" : must be EQUAL to 0 (OK)
PunkBuster Client: wallhack = "" : must be EQUAL to 0 (OK)
PunkBuster Client: wallsm = "" : must be EQUAL to 0 (OK)
PunkBuster Client: weapons = "" : must be EQUAL to 0 (OK)
PunkBuster Client: wf = "" : must be EQUAL to 0 (OK)
PunkBuster Client: wf1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: wf2 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: wf3 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: wh = "" : must be EQUAL to 0 (OK)
PunkBuster Client: wh1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: wh2 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: wh3 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: winamp = "" : must be EQUAL to 0 (OK)
PunkBuster Client: wwall = "" : must be EQUAL to 0 (OK)
PunkBuster Client: wwall1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: _aimbot = "" : must be EQUAL to 0 (OK)
PunkBuster Client: _autoshoot = "" : must be EQUAL to 0 (OK)
PunkBuster Client: _distesp = "" : must be EQUAL to 0 (OK)
PunkBuster Client: _killsounds = "" : must be EQUAL to 0 (OK)
PunkBuster Client: _killspam = "" : must be EQUAL to 0 (OK)
PunkBuster Client: _nameesp = "" : must be EQUAL to 0 (OK)
PunkBuster Client: _radar = "" : must be EQUAL to 0 (OK)
PunkBuster Client: _stats = "" : must be EQUAL to 0 (OK)
PunkBuster Client: _wallhack = "" : must be EQUAL to 0 (OK)
PunkBuster Client: _aim_key = "" : must be EQUAL to 0 (OK)
PunkBuster Client: _aimkey = "" : must be EQUAL to 0 (OK)
PunkBuster Client: 3rdp0 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: 3rdp1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: aaaa = "" : must be EQUAL to 0 (OK)
PunkBuster Client: aaim = "" : must be EQUAL to 0 (OK)
PunkBuster Client: aaim1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: aaoff = "" : must be EQUAL to 0 (OK)
PunkBuster Client: aaon = "" : must be EQUAL to 0 (OK)
PunkBuster Client: aburst = "" : must be EQUAL to 0 (OK)
PunkBuster Client: aburst1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: aburst2 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: aburst3 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: aburst4 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: aburst5 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: aburst6 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: aburst7 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: aburst8 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: aburst9 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: afire = "" : must be EQUAL to 0 (OK)
PunkBuster Client: afov = "" : must be EQUAL to 0 (OK)
PunkBuster Client: afov1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: aim = "" : must be EQUAL to 0 (OK)
PunkBuster Client: aimkey = "" : must be EQUAL to 0 (OK)
PunkBuster Client: aimKey = "" : must be EQUAL to 0 (OK)
PunkBuster Client: aimvec = "" : must be EQUAL to 0 (OK)
PunkBuster Client: aim_key = "" : must be EQUAL to 0 (OK)
PunkBuster Client: akburst = "" : must be EQUAL to 0 (OK)
PunkBuster Client: akburst2 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: alias = "" : must be EQUAL to 0 (OK)
PunkBuster Client: anrecoil = "" : must be EQUAL to 0 (OK)
PunkBuster Client: autoaim = "" : must be EQUAL to 0 (OK)
PunkBuster Client: autofire = "" : must be EQUAL to 0 (OK)
PunkBuster Client: av2chest = "" : must be EQUAL to 0 (OK)
PunkBuster Client: av2head = "" : must be EQUAL to 0 (OK)
PunkBuster Client: av2neck = "" : must be EQUAL to 0 (OK)
PunkBuster Client: av3chest = "" : must be EQUAL to 0 (OK)
PunkBuster Client: av3head = "" : must be EQUAL to 0 (OK)
PunkBuster Client: av3neck = "" : must be EQUAL to 0 (OK)
PunkBuster Client: avchest = "" : must be EQUAL to 0 (OK)
PunkBuster Client: avex0 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: avex1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: avexc = "" : must be EQUAL to 0 (OK)
PunkBuster Client: avexh = "" : must be EQUAL to 0 (OK)
PunkBuster Client: avhead = "" : must be EQUAL to 0 (OK)
PunkBuster Client: avneck = "" : must be EQUAL to 0 (OK)
PunkBuster Client: bbbb = "" : must be EQUAL to 0 (OK)
PunkBuster Client: bothelp = "" : must be EQUAL to 0 (OK)
PunkBuster Client: bot_radar = "" : must be EQUAL to 0 (OK)
PunkBuster Client: bot_wallhack = "" : must be EQUAL to 0 (OK)
PunkBuster Client: box = "" : must be EQUAL to 0 (OK)
PunkBuster Client: box1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: box2 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: box3 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: bull = "" : must be EQUAL to 0 (OK)
PunkBuster Client: bull1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: bun = "" : must be EQUAL to 0 (OK)
PunkBuster Client: bun1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: bunny = "" : must be EQUAL to 0 (OK)
PunkBuster Client: c0 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: c0f = "" : must be EQUAL to 0 (OK)
PunkBuster Client: c1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: c10 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: c11 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: c12 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: c13 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: c14 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: c15 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: c16 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: c17 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: c18 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: c19 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: c2 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: c20 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: c3 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: c4 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: c5 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: c6 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: c7 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: c8 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: c9 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: cccc = "" : must be EQUAL to 0 (OK)
PunkBuster Client: cheats = "" : must be EQUAL to 0 (OK)
PunkBuster Client: cod_aim = "" : must be EQUAL to 0 (OK)
PunkBuster Client: cod_wallhack = "" : must be EQUAL to 0 (OK)
PunkBuster Client: com_cameraMode = "" : must be EQUAL to 0 (OK)
PunkBuster Client: com_dropsim = "" : must be EQUAL to 0 (OK)
PunkBuster Client: con = "" : must be EQUAL to 0 (OK)
PunkBuster Client: con1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: cu_aim_key = "" : must be EQUAL to 0 (OK)
PunkBuster Client: cu_aimvecs = "" : must be EQUAL to 0 (OK)
PunkBuster Client: cu_wallhack = "" : must be EQUAL to 0 (OK)
PunkBuster Client: dance0 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: dance1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: dance2 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: dddd = "" : must be EQUAL to 0 (OK)
PunkBuster Client: dev1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: deva = "" : must be EQUAL to 0 (OK)
PunkBuster Client: devb = "" : must be EQUAL to 0 (OK)
PunkBuster Client: devb = "" : must be EQUAL to 0 (OK)
PunkBuster Client: eeee = "" : must be EQUAL to 0 (OK)
PunkBuster Client: esp = "" : must be EQUAL to 0 (OK)
PunkBuster Client: esp_all = "" : must be EQUAL to 0 (OK)
PunkBuster Client: esp_names = "" : must be EQUAL to 0 (OK)
PunkBuster Client: esp_off = "" : must be EQUAL to 0 (OK)
PunkBuster Client: esp_weapons = "" : must be EQUAL to 0 (OK)
PunkBuster Client: fb = "" : must be EQUAL to 0 (OK)
PunkBuster Client: fb1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: fb2 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: fb3 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: ff = "" : must be EQUAL to 0 (OK)
PunkBuster Client: ff+ = "" : must be EQUAL to 0 (OK)
PunkBuster Client: ffff = "" : must be EQUAL to 0 (OK)
PunkBuster Client: fire = "" : must be EQUAL to 0 (OK)
PunkBuster Client: fog = "" : must be EQUAL to 0 (OK)
PunkBuster Client: fog1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: fov = "" : must be EQUAL to 0 (OK)
PunkBuster Client: fov_135 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: fov_15 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: fov_180 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: fov_25 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: fov_35 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: fov_360 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: fov_45 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: fov_5 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: fov_90 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: fov_off = "" : must be EQUAL to 0 (OK)
PunkBuster Client: fov160 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: fov80 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: fw = "" : must be EQUAL to 0 (OK)
PunkBuster Client: fw1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: gggg = "" : must be EQUAL to 0 (OK)
PunkBuster Client: glow = "" : must be EQUAL to 0 (OK)
PunkBuster Client: gre = "" : must be EQUAL to 0 (OK)
PunkBuster Client: gre1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: guid = "" : must be EQUAL to 0 (OK)
PunkBuster Client: gun = "" : must be EQUAL to 0 (OK)
PunkBuster Client: gun1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: hax_aimbot = "" : must be EQUAL to 0 (OK)
PunkBuster Client: hax_autoshoot = "" : must be EQUAL to 0 (OK)
PunkBuster Client: hax_distesp = "" : must be EQUAL to 0 (OK)
PunkBuster Client: hax_killsounds = "" : must be EQUAL to 0 (OK)
PunkBuster Client: hax_killspam = "" : must be EQUAL to 0 (OK)
PunkBuster Client: hax_nameesp = "" : must be EQUAL to 0 (OK)
PunkBuster Client: hax_radar = "" : must be EQUAL to 0 (OK)
PunkBuster Client: hax_stats = "" : must be EQUAL to 0 (OK)
PunkBuster Client: hax_wallhack = "" : must be EQUAL to 0 (OK)
PunkBuster Client: help = "" : must be EQUAL to 0 (OK)
PunkBuster Client: hhhh = "" : must be EQUAL to 0 (OK)
PunkBuster Client: ic_aim_key = "" : must be EQUAL to 0 (OK)
PunkBuster Client: ic_aim_prediction = "" : must be EQUAL to 0 (OK)
PunkBuster Client: ic_aimbot = "" : must be EQUAL to 0 (OK)
PunkBuster Client: ic_esp_enemycolor = "" : must be EQUAL to 0 (OK)
PunkBuster Client: ic_fontscale = "" : must be EQUAL to 0 (OK)
PunkBuster Client: ic_radar_width = "" : must be EQUAL to 0 (OK)
PunkBuster Client: ic_wallhack = "" : must be EQUAL to 0 (OK)
PunkBuster Client: ignorewalls = "" : must be EQUAL to 0 (OK)
PunkBuster Client: iiii = "" : must be EQUAL to 0 (OK)
PunkBuster Client: jjjj = "" : must be EQUAL to 0 (OK)
PunkBuster Client: key = "" : must be EQUAL to 0 (OK)
PunkBuster Client: key1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: key2 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: key3 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: k.aim = "" : must be EQUAL to 0 (OK)
PunkBuster Client: k.esp = "" : must be EQUAL to 0 (OK)
PunkBuster Client: m0 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: m1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: m10 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: m11 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: m12 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: m13 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: m14 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: m15 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: m16 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: m17 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: m18 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: m19 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: m2 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: m20 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: m3 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: m4 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: m4burst = "" : must be EQUAL to 0 (OK)
PunkBuster Client: m4burst2 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: m5 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: m6 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: m60burst = "" : must be EQUAL to 0 (OK)
PunkBuster Client: m60burst2 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: m7 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: m8 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: m9 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: melee = "" : must be EQUAL to 0 (OK)
PunkBuster Client: mode = "" : must be EQUAL to 0 (OK)
PunkBuster Client: Mom_aimbot = "" : must be EQUAL to 0 (OK)
PunkBuster Client: Mom_autoshoot = "" : must be EQUAL to 0 (OK)
PunkBuster Client: Mom_distesp = "" : must be EQUAL to 0 (OK)
PunkBuster Client: Mom_killsounds = "" : must be EQUAL to 0 (OK)
PunkBuster Client: Mom_killspam = "" : must be EQUAL to 0 (OK)
PunkBuster Client: Mom_nameesp = "" : must be EQUAL to 0 (OK)
PunkBuster Client: Mom_radar = "" : must be EQUAL to 0 (OK)
PunkBuster Client: Mom_stats = "" : must be EQUAL to 0 (OK)
PunkBuster Client: Mom_SounDS = "" : must be EQUAL to 0 (OK)
PunkBuster Client: Mom_wallhack = "" : must be EQUAL to 0 (OK)
PunkBuster Client: names = "" : must be EQUAL to 0 (OK)
PunkBuster Client: nofx = "" : must be EQUAL to 0 (OK)
PunkBuster Client: ogc_aim = "" : must be EQUAL to 0 (OK)
PunkBuster Client: ogc_bot = "" : must be EQUAL to 0 (OK)
PunkBuster Client: ogc_fov = "" : must be EQUAL to 0 (OK)
PunkBuster Client: ogc_glow = "" : must be EQUAL to 0 (OK)
PunkBuster Client: ogc_mode = "" : must be EQUAL to 0 (OK)
PunkBuster Client: ogc_names = "" : must be EQUAL to 0 (OK)
PunkBuster Client: ogc_trans = "" : must be EQUAL to 0 (OK)
PunkBuster Client: ogc_wall = "" : must be EQUAL to 0 (OK)
PunkBuster Client: ogc_weapons = "" : must be EQUAL to 0 (OK)
PunkBuster Client: pesp = "" : must be EQUAL to 0 (OK)
PunkBuster Client: pINgpredict = "" : must be EQUAL to 0 (OK)
PunkBuster Client: pistolburst = "" : must be EQUAL to 0 (OK)
PunkBuster Client: pistolburst2 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: por = "" : must be EQUAL to 0 (OK)
PunkBuster Client: por1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: predict = "" : must be EQUAL to 0 (OK)
PunkBuster Client: predict_33 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: predict_40 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: predict_45 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: predict_50 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: predict_55 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: predict_60 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: predict_65 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: predict_off = "" : must be EQUAL to 0 (OK)
PunkBuster Client: quiet = "" : must be EQUAL to 0 (OK)
PunkBuster Client: radar = "" : must be EQUAL to 0 (OK)
PunkBuster Client: radarconf = "" : must be EQUAL to 0 (OK)
PunkBuster Client: recoil = "" : must be EQUAL to 0 (OK)
PunkBuster Client: recoil1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: rfog = "" : must be EQUAL to 0 (OK)
PunkBuster Client: rscope = "" : must be EQUAL to 0 (OK)
PunkBuster Client: safe = "" : must be EQUAL to 0 (OK)
PunkBuster Client: script1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: sesp0 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: sesp1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: shoot = "" : must be EQUAL to 0 (OK)
PunkBuster Client: sky = "" : must be EQUAL to 0 (OK)
PunkBuster Client: sky1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: smok0 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: smok1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: spIN = "" : must be EQUAL to 0 (OK)
PunkBuster Client: spIN1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: spIN2 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: stopspIN = "" : must be EQUAL to 0 (OK)
PunkBuster Client: team = "" : must be EQUAL to 0 (OK)
PunkBuster Client: team0 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: team1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: teamcheck = "" : must be EQUAL to 0 (OK)
PunkBuster Client: thirdp = "" : must be EQUAL to 0 (OK)
PunkBuster Client: thirdpcfg = "" : must be EQUAL to 0 (OK)
PunkBuster Client: thrd = "" : must be EQUAL to 0 (OK)
PunkBuster Client: thrd1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: thrd2 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: thrd3 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: thrd4 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: thrd5 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: tp = "" : must be EQUAL to 0 (OK)
PunkBuster Client: tp1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: tp2 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: tp3 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: tq = "" : must be EQUAL to 0 (OK)
PunkBuster Client: tq1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: tq2 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: tq3 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: tree = "" : must be EQUAL to 0 (OK)
PunkBuster Client: tree1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: trigger = "" : must be EQUAL to 0 (OK)
PunkBuster Client: vec = "" : must be EQUAL to 0 (OK)
PunkBuster Client: vec_crouch = "" : must be EQUAL to 0 (OK)
PunkBuster Client: vec_prone = "" : must be EQUAL to 0 (OK)
PunkBuster Client: vec_stand = "" : must be EQUAL to 0 (OK)
PunkBuster Client: vec1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: w_bot = "" : must be EQUAL to 0 (OK)
PunkBuster Client: w_chams = "" : must be EQUAL to 0 (OK)
PunkBuster Client: w_cross = "" : must be EQUAL to 0 (OK)
PunkBuster Client: w_fog = "" : must be EQUAL to 0 (OK)
PunkBuster Client: w_pbss = "" : must be EQUAL to 0 (OK)
PunkBuster Client: w_recoil = "" : must be EQUAL to 0 (OK)
PunkBuster Client: w_scope = "" : must be EQUAL to 0 (OK)
PunkBuster Client: w_wallhack = "" : must be EQUAL to 0 (OK)
PunkBuster Client: w_walls = "" : must be EQUAL to 0 (OK)
PunkBuster Client: wall = "" : must be EQUAL to 0 (OK)
PunkBuster Client: wallhack = "" : must be EQUAL to 0 (OK)
PunkBuster Client: wallsm = "" : must be EQUAL to 0 (OK)
PunkBuster Client: weapons = "" : must be EQUAL to 0 (OK)
PunkBuster Client: wf = "" : must be EQUAL to 0 (OK)
PunkBuster Client: wf1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: wf2 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: wf3 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: wh = "" : must be EQUAL to 0 (OK)
PunkBuster Client: wh1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: wh2 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: wh3 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: winamp = "" : must be EQUAL to 0 (OK)
PunkBuster Client: wwall = "" : must be EQUAL to 0 (OK)
PunkBuster Client: wwall1 = "" : must be EQUAL to 0 (OK)
PunkBuster Client: 0 Current Cvar Violations
Re: Hawk ;) (et les autres) Histoire de commandes
donc si j'ai bien compris tout ça c'est la liste des commandes qui ne sont pas autorisé dans la config?
Re: Hawk ;) (et les autres) Histoire de commandes
Hawk wrote:donc si j'ai bien compris tout ça c'est la liste des commandes qui ne sont pas autorisé dans la config?
Donc t'a rien compris ^^ Toutes ces variables sont celle testé par le jeux donc les valeurs de chaque variable que j'ai mit sont les bonnes valeurs toutes autres valeurs de fera kicker.
Re: Hawk ;) (et les autres) Histoire de commandes
question conne : elle fait quoi cette commande?
r_drawdecals=0
c'est le viseur dynamique?
r_drawdecals=0
c'est le viseur dynamique?
Re: Hawk ;) (et les autres) Histoire de commandes
elle enleve des pixels du decor ce qui rend le jeu un peu moins beau mais améliore bien les fps
Re: Hawk ;) (et les autres) Histoire de commandes
c est super utile sur vacant et 2/3 autres map, genre ca te vire tous les papiers qui trainent sur le sol, donc si un ennemi est allonge tu le vois bcp mieux...
perso je l utilise des fois en match et pas de soucis...
perso je l utilise des fois en match et pas de soucis...