Le patch 1.18 est sorti

War3 (6/07/2002 - 24/02/2007) Dota (25/05/2007 - 20/01/2009)
User avatar
Guest

Le patch 1.18 est sorti

Post by Guest »

Mesdames et messieurs oyez oyez Blizzard viens de sortir la 1.18.
Pensez à virer vos anciens replays 1.17 :roll:


--------------------------------------------------------------------------
- PATCH 1.18
--------------------------------------------------------------------------
The Frozen Throne
--------------------------------------------------------------------------

FEATURES

- 6 maps from our Bonus Map program including (4)Excavation Site, (2)Echo Isle, (6)Hinterland Raid, (6)Ruins of Stratholme, (8)Azeroth Grand Prix, (8)Extreme Candy Wars 2004.

FIXES

- Fixed a problem that prevented selection sounds from playing when units were drag-selected.
- Fixed a problem that caused Gargoyles to become stuck in Stone Form.
- Fixed a problem with Dark Ritual or Death Pact leaving an unusable corpse.
- Fixed a problem that caused a player's units to continue to harvest resources after they were dropped and no one has control of them.
- Fixed a problem that allowed Ethereal units to take Physical damage from missiles that were in flight as they became Ethereal.
- Fixed a problem that allowed Magic Immune units to take Magical damage from missiles that were in flight as they became Magic Immune.
- Fixed a problem that allowed Unstable Concoction to kill the casting Batrider even after its target became Ethereal.
- Fixed the visibility of the Flamestrike de-buff icon.
- Fixed a problem with Defend not absorbing Piercing splash damage.
- Fixed a problem with melee units with Incinerate not damaging any units that they would Incinerate.
- Fixed a problem that caused Heroes holding items that increase their primary attribute to display an increase in their base damage on the info panel. Their actual damage was not affected.
- Fixed a problem that allowed morphing units in their alternate form to retain their alternate form bonuses when killed by a Mana Flare when activating their alternate form.
- Fixed a problem that allowed Destroyers to use Devour Magic on Watcher Wards.
- Fixed a problem that prevented Watcher Wards from being revealed by the Dust of Appearance.
- Fixed a problem that removed the Summoned state from Carrion Beetles when they burrow.
- Fixed a problem with Metamorphosis and Chemical Rage that allowed the timer to remain active after the Hero had died.
- Fixed a problem with Goblin Zeppelins being considered Undead instead of Mechanical in custom Reign of Chaos maps.

MAPS

- (6)River of Souls - Changes to allow AMM play.
- (8)Crossroads - Fixed a grammatical error.

BALANCE CHANGES

Undead
- Banshee build time has been reduced to 28 seconds from 35 seconds.

Neutral
- Drunken Haze movement reduction has been changed to increase by level.
The new ranks are: 15% / 30% / 50% from the previous 50% / 50% / 50%.
- Breath of Fire initial damage reduced to 65/125/170 from 65/130/175.
- Tornado mana cost has been reduced to 200 mana from 250 mana.
- Incinerate can now be turned on or off. When turned on, it consumes 6 mana per attack. It is otherwise unchanged.
- Lava Spawns now require 15 attacks to replicate, up from 14.
- Summon Quilbeast cooldown increased to 25 seconds from 20 seconds.
- Summon Hawk mana cost increased to 50 mana from 35 mana.
- Pocket factory hit points increased to 300/450/600 by level from 300/400/500.
- Healing Spray effect per wave increased to 40/55/70 from 35/50/65 Items
- Staff of Teleportation gold cost has been increased to 150 gold from 100 gold.

WORLD EDITOR FEATURES

Trigger Editor
- Added new functions:
- Environment: Terrain Pathability
- Environment: Terrain Tile Type
- Environment: Terrain Tile Variance
- Floating Text: Permanent/Expires
- Floating Text: Suspend/Resume
- Floating Text: Change Position to Point
- Floating Text: Change Position to Unit
- Floating Text: Change Age
- Floating Text: Change Lifespan
- Floating Text: Change Fadepoint
- Floating Text: Change Text
- Game: Enable/Disable Selection (Functionality and/or UI)
- Game: Enable/Disable Pre-Selection (Functionality and/or UI)
- Game: Enable/Disable Drag-Selection (Functionality and/or UI)
- Trigger: Get Trigger Name
- Added new unit states:
- Plagued
- Snared
- Stunned
- Poisoned
- Polymorphed
- Sleeping
- Resistant
- Ethereal
- Magic Immune
- Lightning triggers now have their own category.
- Lightning triggers now use the Z coordinate of the specified Location.
- Custom Lightning triggers can now use an explicit Z coordinate.

WORLD EDITOR FIXES

- Fixed custom buff support for Black Arrow, Cloud of Fog, Inferno, Aerial Shackles, and Tornado.
- Fixed multiple-level support for Shadowmeld.
- Fixed Rain of Chaos' order id.

--------------------------------------------------------------------------
Reign of Chaos
--------------------------------------------------------------------------
FIXES

- Fixed a problem that prevented selection sounds from playing when units were drag-selected.
- Fixed a problem that caused Gargoyles to become stuck in Stone Form.
- Fixed a problem with Dark Ritual or Death Pact leaving an unusable corpse.
- Fixed a problem that caused a player's units to continue to harvest resources after they were dropped and no one has control of them.
- Fixed a problem that allowed Magic Immune units to take Magical damage from missiles that were in flight as they became Magic Immune.
- Fixed a problem that caused Heroes holding items that increase their primary attribute to display an increase in their base damage on the info panel. Their actual damage was not affected.
- Fixed a problem with Metamorphosis that allowed the timer to remain active after the Hero had died.
- Fixed a problem with Goblin Zeppelins being considered Undead instead of Mechanical in custom maps.

WORLD EDITOR FEATURES

Trigger Editor
- Added new unit states:
- Plagued
- Snared
- Stunned
- Poisoned
- Polymorphed
- Sleeping
- Resistant
- Ethereal
- Magic Immune

WORLD EDITOR FIXES

- Fixed custom buff support for Inferno.
- Fixed multiple-level support for Shadowmeld.
- Fixed Rain of Chaos' order id.

NOTES: Replays are incompatible between major game revisions (1.17 Replays cannot be viewed with the 1.18 version of Warcraft III). Custom save games will not load from version 1.17

FL,Panda Nerfed gogogo les Ne je vous attends maintenant avec votre imba race qu'on va enfin pouvoir laminer :P Yeah Merci blizzard.
NiCo
Maitre Spammeur
Posts: 1441
Joined: 11 Jan 2005, 20:23
Location: Mulhouse
Contact:

Post by NiCo »

C'était moi encore oublier de me logger :(
IRon
Khorne's Child
Posts: 5277
Joined: 14 Jun 2004, 21:19
Location: Nîmes

Post by IRon »

Ouaaa le patch qui sert a rien. war3----> dead
DarKinS
Maitre Spammeur
Posts: 837
Joined: 27 Jun 2004, 21:46

Post by DarKinS »

Ahahaha il corrige meme pas le bug des gargs ! cest lol !
Allé reviens Naz ! 1.18 is out !
:P
Ils ont augmenté le prix du staff de teleportation cest relou !
Last edited by DarKinS on 02 Mar 2005, 10:09, edited 1 time in total.
Lord_KasK_Noir
Papy KasKouille
Posts: 4109
Joined: 09 Nov 2002, 13:28
Location: Athis Mons

Post by Lord_KasK_Noir »

omg un patch ???????

m'a l'air d ajuster vraiment un tout petit peu les heros neutre pour elf :)
PcH
Maitre Spammeur
Posts: 1237
Joined: 15 Dec 2003, 00:02
Location: Beauvais, 60

Post by PcH »

klr patch useless, le sul truc bienc le reset u ladder
IRon
Khorne's Child
Posts: 5277
Joined: 14 Jun 2004, 21:19
Location: Nîmes

Post by IRon »

En tout cas incinerate est devenu completement nul. 6 mana par coup thx koi. Mais bon les ne ils ament le fl pour les lava et elles ont pas trop été nerfé. Qulibeast passe a 25 sec au lieu de 24. Trop fort il aurait du augmenter lintelligence du tc de 1 encore aussi. Temps de build des Banshee diminué. Super elles sont trop utile now tlm va les sortir. Cooldown hawk augmenté: bah tant pi on refait ours et voila. Cooldown Staff of teleport augmenté: ca c good. Bon le pb c kils ont tjs pas compri que limba venait des maps: Tjs pas de fix de labus ls en orc/hu sur gw, GW, TWisted tjs possible de powercreep dessus en étant ne etc etc..... C'est sympa de baisser les héros neutre mais pour baisser une race ils faut corriger les unit propre a cettte race et pas faire chier tte les races car bon le fl en o v o il va etre super trop utile now. Ha et les map sont trop forte vive azeroth grand prix........

PS: heu le staff de teleport, c'est le truc qu'on achete au shop??? Je croyé que c t lobjet de t3 des elfes qui permetait de renvoyer une unit blessé direct a la base.
croustibatFR
RCA God
Posts: 4090
Joined: 14 May 2003, 23:27
Location: le pecq(78)
Contact:

Post by croustibatFR »

cool ils baissent le panda, le bm et le fl
die les NE
allez revieng Nazg on est en 1.18 :)
est ce kils ont changé le systeme d'xp sur le ladder?
PcH
Maitre Spammeur
Posts: 1237
Joined: 15 Dec 2003, 00:02
Location: Beauvais, 60

Post by PcH »

no mais ladder raz aparament
air one
RCA God
Posts: 3484
Joined: 11 Jun 2003, 22:23
Location: Dans Des chiottes équipées d'internet

Post by air one »

oui naz tu peux revenir ils ont nerfe les ne :p
ps= il est pas super comme patch et le coil en autocast il arrive quand ^^

pch ca veut dire quoi ladder raz apparemment???




le ladder est en rade????c ca
PcH
Maitre Spammeur
Posts: 1237
Joined: 15 Dec 2003, 00:02
Location: Beauvais, 60

Post by PcH »

raz = remise a zero
AngelOfGosu
Spammeur confirmé
Posts: 522
Joined: 12 Feb 2004, 22:49

Post by AngelOfGosu »

Cool pour le NERF des focking héros ne

mais bon il sux quand meme : )
RCA.ghost
God Spammeur
Posts: 1799
Joined: 10 Apr 2004, 21:46
Location: chelles
Contact:

Post by RCA.ghost »

No il suxxe pas les ne prennent cher ( c fdp :) ) vous avez oublier de dire qu'ivresse du panda level a ete nerfer 15% au lieu de 50% le bug des gargs a ete corriger enfin bon jai espoire quebli va nous pondre un patch bcp plus gros bientot .
Sur ceux die ne de merde.


Ps : iron le nerfe du fl est tres utile car ce fdp na pas bcp de mana et quoi qu'on dise le splash faisait qd mm mal

ps 2 : die fdp de ne =)
PcH
Maitre Spammeur
Posts: 1237
Joined: 15 Dec 2003, 00:02
Location: Beauvais, 60

Post by PcH »

c koi le bug des garg ? kan ils restent bloqué ?
RCA.ghost
God Spammeur
Posts: 1799
Joined: 10 Apr 2004, 21:46
Location: chelles
Contact:

Post by RCA.ghost »

Y a que moi ou les customkeys deconnent now -.-
Locked

Return to “Warcraft 3 : Defense of the Ancients”